Top Critic Average
There’s slow-burn greatness in Phoenix Point. It’s a game where you might be exploring a site, bracing for ambush, but instead find an abandoned theme park dedicated to a novelty boy band of hedge fund managers called the Lucrative Lads.
Die hard fans of XCOM will likely fall in love with Phoenix Point, a hard-as-nails challenge that offers procedurally-generated replayability and a suite of tactics to help you thrive on and off the battlefield.
Phoenix point is a little rough around the edges, but if you manage to look past its bugs you'll be treated to one of the most nuanced and entertaining turn-based strategy games to arrive in quite some time.
Phoenix Point for me was just a blast. Literally and figuratively if you ask my enemies. Amazingly designed for one of the best damned Squad Based Turn Based Tactics that I’ve played in a long time, I fully recommend it to anyone that’s had their eye on it. Going back… two years to a sponsored Facebook post? It’s been worth the wait and even with its very late entry into the year, is hitting my 2019 Games of the Year list. Thank you Snapshot Games!
Phoenix Point is an entertaining experience for all of those who interested in the tactical-strategy genre. It mostly uses the same elements that we'd seen in the XCOM series, but thanks to several new features, the gameplay distinguishes itself from XCOM. However, you have to get along with some disappointing technical issues.
Phoenix Point may not meet the legacy of its celebrated forebear X-Com, but then few games ever will. Elegant, atmospheric, and energetic, Gollop's latest remains remarkably hard to put down. Will Freeman
Even though it doesn’t reinvent the wheel, at the end of the day, strategy fans – and certainly XCOM fans – will enjoy the improvements that Phoenix Point makes, especially if this is just the beginning.
If you are familiar with the genre, you know what to expect with Phoenix Point. Little flourishes, like letting you manually aim your shots, inject some new life into a fairly predictable genre.
Phoenix Point’s blend of combat, research management and global exploration is thoroughly compelling, even if the factions can be a little trying. Whether you’ve got fond memories of Julian Gollop’s original game or not, he and his team have taken old school strategy and dragged it kicking, screaming and gurgling into the modern day.
The gameplay of Phoenix Point is similar to the X-COM series but introduces tons of dazzling innovation. It's hard to get started but once you master all the strategies you will become a die-hard fan. The biggest problem, for now, is that the game suffers a lot of annoying bugs.
Review in Chinese | Read full review
Surely an interesting game, Phoenix Point nevertheless suffers from some opaque mechanics and too much micromanagement. Julian Gollop is proposing a valid spin on the X-COM formula, but Firaxis' War of the Chosen remains a bridge too far.
Review in Italian | Read full review
Phoenix Point does not revolutionize turn-based strategy gameplay, but X-COM fans will feel right at home. If you're been itching for some more X-COM, with a little bit of Civilization mixed in then Phoenix Point is right up your alley. 39.99 USD is about right for this game, and is enough to justify the price tag.
Phoenix Point will appeal to you if you're a big fan of the new XCOM games but wish they had more complexity. If you're turned off by punishing strategy and a hands-off approach, Phoenix Point is not for you.
Phoenix Point is a collection of fantastic new ideas installed on the solid foundations of the X-COM franchise. While it lacks the content to offer the replay value of the more recent X-COM games, it's still a great game that will test your strategic mettle to its very limits.
Phoenix Point successfully introduces a slew of new features and mechanics that sufficiently evolve the XCOM-inspired genre of strategy games, though is brought down by some buggy, wonky, and unbalanced implementation of some mechanics.
Whether you're jumping directly from XCOM, or jumping in completely oblivious to what the genre entails, there's a lot to like in Phoenix Point's pleasant assortment of boots-on-the-ground tactics and overhead, commandeering strategy.
The creator of XCOM returns with some interesting new ideas, but without the budget or time to refine them Phoenix Point struggles to offer a viable alternative to its more established rival.
Phoenix Point’s great aspects do eventually shine through, as long as you’re willing to weather some fairly harsh storms and deal with lackluster onboarding and presentation.
Phoenix Point fits firmly on the foundation of modern XCOM, but rethinks combat with an action point system and the ability to free aim. While the latter seems like a gimmick, it's actually a wonderful tactical option that pushes the strategy forward. It's a shame then that a reliance on procedural generation leads to a lack of variety, weapon balance isn't great, and the technical execution is rough. Phoenix Point is a great starting point for something amazing, but it's not quite there yet.
Despite a bunch of interesting ideas, Phoenix Point rarely offers a viable alternative to the many other games of the same genre. Greatly unbalanced, unpolished and poorly optimized, the game by the creator of the X-Com series is but a shadow of Gollop's past.
Review in Italian | Read full review