The excellently revised camera system and eerie villain makes Five Nights at Freddy's 3 one of the better scare-fests out there.
People who have followed the Fazbear saga up to this point will likely want to close out the story, and they'll find enough to enjoy about Five Nights 3 to make it worth their time. New players curious about all the hype and considering a visit to Fazbear's Fright would be ill-advised to choose this as their jumping-on point to the series.
I'd tell you if the changes are sufficient to justify a purchase but I shat it on the second night and uninstalled.
Scott Cawthorn returns with Five Nights At Freddy's 3, and while the horror continues once more, it doesn't last very long.
While it's better than the first two, Five Nights at Freddy's 3 suffers from an unresponsive defense mechanic.
Five Nights at Freddy's 3 is a fantastic game, and since it doesn't look like there's going to be a Five Nights at Freddy's 4, I'd say this is a welcome end to the franchise. I couldn't ask for a more terrifying game. I wouldn't call FNAF 3 fun. In fact, it's pretty much the opposite of fun. It's tense and stressful and sometimes makes you want to cry when it's not wrecking you with just the right amount of gore to put horrible thoughts in your head. But that's the point. You play the FNAF series to scare whatever humanity you have left out of your hollow endoskeleton, and FNAF 3 does a superb job of that. I just wish its "true" ending was a bit more substantial because it falls short of a satisfying conclusion to the story we have been mulling over in the past two games. Oh, well. I guess it's just more speculation fodder for years to come.
While Five Nights at Freddy's 3 is still a solid game, it is not on par with the first two entries.