A soft-science city-building game set on the red planet, Surviving Mars takes Elon Musk's dreams and makes them a reality. Occasionally clunky controls on the PS4 don't mar a game that adds the storyline of 'mysteries' to the usual resource gathering and settlement managing simulation, with a few twists.
Even though being a whaler boils down into fairly basic and repetitive actions, there's a texture to Nantucket that I appreciate. It's a fine place to spend time, even if a lot of that time is spent against the grindstone. And the more I play, the more there is to do and see, I just wish it cut to the chase much more quickly.
Perception falls between two posts. It's premise is strong and the echolocation works well, but there simply isn't enough to do in that old house, other than knock on the walls and listen to tales of times gone by. It's a game that I wanted to like so much more than I do, partly because it's so visually appealing and partly because Cassie is such a likeable character. She deserves a better story for herself rather than to be an observer of other peoples' lives.