Tales From Off-Peak City Volume 1
Top Critic Average
Off-Peak deserved to be something less arbitrary than a point and click. Or it deserved a player with better taste than me.
Volume One of Tales From Off-Peak City is an escalating procession of existential crises staged through instances of gentrification, corporatism, and pizza delivery. It's a kitschy nightmare laundered through eccentric characters and their bizarre conditions and the product is a surreal but eloquent presentation on preventable social decay. A single city block and a couple of hours is all Tales From Off-Peak City needs to tell a grotesque, distinctive story.
Tales from Off-Peak City Vol. 1 is a solid addition to the Off-Peak universe, bringing more weirdness and bizarrely artful oddities than ever before. Not for the faint of heart.
Tales From Off-Peak City Vol. 1 is its unique type of surreal, atmospheric game that deserves to be experienced first-hand.
Tales From Off-Peak City is full of memorable characters and interesting dialogues and uses your sense of curiosity to persuade you to continue through the story, and then leaves you with no answers; and it's yet to be seen how the story will be continued in the next chapters of the game.
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Fundamentally, Tales From Off-Peak City is a walking simulator with some pretty straightforward puzzles thrown in. It lets you explore its surreal world at a glacial pace, but never gets boring. Unlike many walking simulators set in more realistic worlds where a lot of time is taken up traversing more mundane scenery, this is a world where practically every building and locale is a work of evocative art. If you’re a bohemian beatnik type looking to take a walk down the road less traveled then Off-Peak City is a vibe you can jam to.
This game is exceptionally short, at about an hour for a playthrough, but it spends that hour well. You’re given enough time to get to know the cast, explore the city, and leave once the city’s secrets have been laid bare and the remaining answers lie beyond in a later volume.