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Alder's Blood

Shockwork Games, No Gravity Games
Mar 13, 2020 - Nintendo Switch, PC
Fair Man

OpenCritic Rating

72

Top Critic Average

57%

Critics Recommend

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7.5 / 10
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Alder's Blood Trailers

Alder's Blood Gameplay Stream with dev commentary thumbnail

Alder's Blood Gameplay Stream with dev commentary

Alder's Blood - Announcement Trailer thumbnail

Alder's Blood - Announcement Trailer

Alder's Blood Teaser Trailer thumbnail

Alder's Blood Teaser Trailer


Alder's Blood Screenshots



Critic Reviews for Alder's Blood

While it does show glimpses of its potential, the mixture of unnecessarily difficult gameplay and overwhelming management systems make Alder's Blood a game solely for masochists.

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God has been murdered in this world, and I still feel compelled to understand just what that means. I’ll probably return to this world when the leaves are changing and I’m in the mood for an ethereal scare. I just hope I can remember to tread lightly and not have to reload so much.

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Alder's Blood is a functional game, beautiful, but not exceptionally exciting. On one hand, the game looks great and the writing, while clunky, can inspire a bit of wonder. The gameplay is, however, lacking, as you don't get too attached to your Hunters, and you don't do much hunting.

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The game often feels like a survival-horror experience with its sharp emphasis on the senses.

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Alder's Blood is a wonderfully crafted game with an intoxicating story. Its missions are simple but your strategy can't be if you want to survive.

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Albeit too punishing at times, due to some unjust RNG mechanics, Alder's Blood offers a unique take on the classic turn based strategy formula, mixing up elements taken from other games such as Darkest Dungeon, XCOM and Bloodborne.

Review in Italian | Read full review

This is a substantial package of content that will be challenging to overcome. It won’t surpass similar games of this ilk, but is an interesting experiment in the genre that shows the possibilities of what can be done in turn-based gameplay.

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However, the difficulty being tied so closely to RNG-based wind means sometimes it really blows to try and finish up a quest. Matching that with inconsistent AI and you have an overall package that falls a tad short of the high expectations. A few minor changes could make this a really special variation on the Bloodborne formula.

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