Less Than 10 Percent Of The Game Awards Runtime Was Dedicated To Actual Awards

Less Than 10 Percent Of The Game Awards Runtime Was Dedicated To Actual Awards

From TheGamer (Written by Jack Coleman) on | OpenCritic

The Game Awards is one of the biggest events in the gaming calendar, celebrating the best and brightest games of the preceding year and inundating us with new trailers for upcoming games.

It should come as no surprise to regular viewers of the award show that trailers dominate the show's runtime. After all, you can charge someone for airing their trailer, but you can't monetise handing someone an award. That's not true actually, as Best Score and Music Powered by Spotify proves.

SplashWaver on ResetEra has crunched the numbers and found that the show ran for a total of 3 hours and 35 minutes. Out of the 215 minutes of runtime, only 17 minutes were dedicated to the giving of awards. That's about three times the amount of time that The Muppets received.

The Game Awards are always dominated by trailers. After all, a large portion of the audience is there simply to get hyped about upcoming games and have little emotional investment in the awards themselves. As mentioned previously, trailers are also the most monetisable part of the event, which means prioritising them makes sense from a purely business perspective.

That being said, Geoff Keighley rattling off three to...

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