Crimson Desert is finally out, and players can finally dive, ride a dragon, pilot a mech, or jetpack into the massive continent of Pywel. Pearl Abyss' action-adventure game received a lot of hype due to the sheer number of things you can do in it, but the critic and player reviews appear to be mixed.
While there are complaints about the game's performance on PC and PlayStation 5, many of the reviews, including our own, mention that the massive open world can feel a little intimidating. You might find yourself confused by the massive map and number of mechanics in Crimson Desert, and it seems the game doesn't inform or teach you about some of the most basic ones.
The first thing you'll notice after Crimson Desert's world opens up is just how vast and littered with points of interest it is. It will undoubtedly seem daunting, especially for open-world completionists like myself. However, there is a very familiar video game mechanic that will help with exploration. One that the game doesn't really tell you about.
Among the many features Crimson Desert borrows from other games is Ubisoft's tower exploration. Like in Assassin's Creed and Far Cry, Kliff...
