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Blood Reaver is a project that starts from a recognizable base and reworks it in its own way, intelligently adding elements to a static genre. But, to date, it still seems a little too crude.
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Gecko Gods is a small game with a lot of heart, built with sensitivity and with a clear idea of what it wants to offer, but which never leaves the rather limited and simplistic tracks.
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2nd EVE has a strong idea, a good atmosphere and mechanics that, with the right work, could turn into something really interesting. But at the moment it remains too immature a title.
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MINOS is a brilliant roguelite that combines two genres: Tower Defense and, indeed, roguelite, in an excellent mix even if it can sometimes be a little too repetitive.
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People of Note is certainly an innovative, fun and refined title in many aspects, but unfortunately it never really manages to merge its two souls as a turn-based RPG and a rhythm game.
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Terran Armada is a solid, rich expansion, capable of offering hours of gameplay between campaign and secondary activities, but which fails to make that definitive leap in quality that many expected.
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Tiny Bookshop is a relaxing and truly pleasant experience to play, capable of building a genuine bond with the player thanks to its atmosphere and simplicity.
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KuloNiku: Bowl Up!, although far from perfection, is a generally rewarding, fun, relaxing culinary experience with a good dose of depth and a very specific identity.
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Legacy of Kain: Ascendance has a heavy legacy on its shoulders but has failed to carry it forward, telling an excellent plot but with less than excellent gameplay.
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Subliminal is a horror title that knows how to dare enough and can be oppressive, but which often stumbles on technical problems and a design that is not always perfect.
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Super Mario Bros. Wonder – Nintendo Switch 2 Edition + Meetup in Bellabel Park doesn't just improve the base game, but completes it, refines it, and at the same time adds more challenges.
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Fortune Seller is a good and fun game that relies heavily on luck, leading the player to repeated failures even when victory seems certain.
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ALL WILL FALL is a simulator that manages to carve out a space of its own thanks to a simple but extremely effective idea, although a few extra refinements wouldn't have hurt.
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Hozy is not just a simulator and it is not just a creative game, but more of a relaxed and almost intimate experience, albeit with some limitations or shortcomings.
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Homura: The Crimson Warriors is a solid, enjoyable otome visual novel, but also very aware of its target audience.
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New Super Lucky's Tale is a good and pleasant return to the past, presenting itself as a solid and enjoyable platformer, but which remains trapped in its own nostalgia.
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GRIDbeat! it's a solid rhythm game, with an interesting basic idea and good technical execution, but also one of those that give the impression of being able to do something more.
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Neopets: Mega Mini Games Collection is, first and foremost, a trip back in time. A return to a simpler, more direct and almost naive way of playing, but which today struggles to find space.
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DAMON and BABY is a game that starts well, intrigues and entertains, but ends up getting lost along the way. It's not a total failure, but not a complete success either, but it's still curious.
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Ariana and the Elder Codex is an excellent metroidvania title, and certainly one of Compile Heart's best in recent years, which shows that the studio, when it puts in the effort, still knows how to have its say.
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