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Code Vein II is an interesting and ambitious title, which could have done much more, but which remains stuck halfway between good intuitions and an implementation that is too often problematic.
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WARHEAD CIRCUS is an interesting and at times satisfying game, which finds its strength in the purity of its mechanics, but which remains too contained and repetitive to really take flight.
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Visions of Four Heroes intelligently enhances what made Dynasty Warriors: Origins solid at 360°, capable of enriching the overall experience and offering valid reasons to return.
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Nova Antarctica is a survival game that focuses entirely on resource management, reading the environment and the ability to adapt. It's not for everyone, but it knows how to be remembered.
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DUSK INDEX: GION is an imperfect, but deeply fascinating game, capable of standing out in a panorama often crowded with noisier but less thoughtful productions.
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I Hate This Place is a fully valid survival horror, with a strong personality and a successful setting, but weighed down by several structural defects.
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Destiny and Strategy Expansion Pack is a DLC that does not revolutionize the base game, but improves various aspects of it, making the experience more complete, flexible but also more surprising.
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The 18th Attic is an interesting horror title, which manages to stand out thanks to the intelligent use of the Polaroid and a well-constructed atmosphere, but with a game loop that tires very quickly.
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MIO: Memories in Orbit is a metroidvania with great personality, capable of standing out in a crowded genre thanks to extraordinary aesthetics and an original movement/combat system.
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The Legend of Heroes: Trails beyond the Horizon is a solid, ambitious and engaging chapter, pushing the Trails series forward with personality, while leaving some room for improvement.
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I Am Future is a good survival game that is different from the usual, capable of offering truly relaxing moments and a truly successful first half of the game, but which then loses a bit of bite.
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DuneCrawl is a good game overall, full of ambition, personality, and creative ideas, which however only manages to find its true identity when played cooperatively.
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Octopath Traveler 0 is a very successful title overall, capable of offering dozens of hours of intense and rewarding adventure, and of renewing the formula of the series without betraying its essence.
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Hyrule Warriors: Age of Exile is a refined title, which takes the best of Tears of the Kingdom and translates it into a pure, exaggerated and self-aware action experience.
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Metroid Prime 4: Beyond is a title that looks to the past with respect, adding a new coat of paint and some new ideas, without ever losing sight of what makes the series so special.
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Fractured Utopias is a solid and intriguing expansion, which enriches Frostpunk 2 substantially, while sometimes showing some weak links in its execution.
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Skate Story is a really intriguing game overall, capable of standing out with a strong personality, although not without a few weaknesses along the way.
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Kingdom of Night is a really good title, which achieves its objectives and offers an intense and engaging experience, with some technical and structural stumbles which however do not compromise the rest.
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Death Howl is an excellent, intense and innovative experience. Despite some obvious rough edges, the fusion between deckbuilder and souls-like is optimal, which gives it a unique personality.
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Friendship Dungeon: Party Puzzler is a fun, immediate title, with some limitations related to its nature and simplicity, but consistent with its objective.
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