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Overall, Eco Lifestyle has been an average experience, though to be fair I am not overly interested in the concepts presented in the expansion. In general I have a lot more fun in packs with nightlife, celebrity, magic, and supernatural concepts, and it has been that way for me throughout all of The Sims games. It is pretty neat that your actions have an impact on the map and you see changes, be it negative or positive, but I personally didn’t feel the need to do anything else once I had my neighborhood cleaned up. Evergreen Harbor itself isn’t a very interesting map to live on, and I don’t see myself continuing on with the Sim or game I started on it.
The Primate Observation Club has you watching monkeys as you struggle to pay for more cages while taking care of yourself. The balance between time and money is consistently engaging. The subject's lives are yours to watch. There is just one key rule: Do not feed the monkeys.
I recommend Waking to any player, of any skill-level, looking for a unique, emotional, and personal experience.
Night Call may draw you with its murder mysteries, but you'll keep playing to learn about its numerous, interesting characters. It's incredibly well written, if a bit pretentious in the best way. Unfortunately, it's numerous glitches may frustrate players too much to keep playing.
While it's over a bit too soon, Evan's Remains is a delightful little puzzle game. Its story builds up to some great lengths, and the puzzles are innovative and fun to solve.
The Wizards - Dark Times is great. It's absolutely a must-have if you're interested in VR spellcasting using only hand movements, and generally want to feel like a wizard. While there are some minor grievances with the gameplay, they pale in comparison to the level of fun and enjoyment you'll get out of this one.
At $17.99 on Steam at the time of writing, it's hard to beat up The Academy: The First Riddle too much. It's a lot of fun, it's value priced, and the developers are actively engaged with the community and prepping patches for much of the things I've mentioned. Could it be better at launch? Certainly. Does it deliver a compelling stack of puzzles that'll have you scratching your brain for hours? Absolutely. We have to give credit to Pine Studios for trying something new, even if they might have gotten a C on that "Debugging" class.
Brigandine: The Legend of Runersia is a wonderfully crafted grid-based strategy game with plenty of planning needed. Some battles will be tough, but winning is rewarding every time. There are times when you'll be frustrated by your units missing attacks while the enemy beats you down, but that just forces you to adapt.
Yes, Your Grace is an enjoyable hybrid game, filled with obvious lies, surprise twists, quirky characters, and lots and lots of needy petitioners. The pixel art is beautiful and writing is excellent, even if the game itself is rather short. It settles somewhere between a simulation game and an RPG, and while it’s a master of neither, it is an enjoyable little indie experience.
Danger Scavenger is a neat cyberpunk roguelike with some fun gunplay. Upgrading along the way feels great, especially when you become a powerhouse. The downside is that with how much you truly need to complete to finish a run, the roguelike aspect really hurts. You get punished more than you should, so be ready for plenty of hard fights and death.
The Almost Gone is a relaxing point-and-click exploration game with puzzle solving elements. The story unfolds through investigating the environment, so be sure to pay attention if you want to get answers. It won't blow your mind with the story or gameplay, and it doesn't take long to complete, but it's still worth checking out.
Rehydrated is a wonderful remake of an incredibly fun game. The humor and joyful platforming will have you smiling ear to ear, even if the game has more than a few technical problems.
Namco Museum Archives is a collection of the company's NES classics, no more, no less. While the emulation is great and the original games are a good touch, the "Museum" part of the title rings hollow.
Clubhouse Games: 51 Worldwide Classics is a delightfully fun package that is a charming way to get anyone into traditional tabletop experiences. With a wide array of fun diversions and a beautifully made overall package, this is one title you should definitely pick up and play with friends.
My Beautiful Paper Smile Chapters 1 and 2 drop you into a world where children are forced to be happy, and punished for feeling anything else. It may unnerve some people, so keep that in mind. The gameplay is simple, but some sections can be annoying and feel unfair. You're left on a cliffhanger, but the final chapters will be released later on.
Samurai Shodown is a breath of fresh air to the series, because of its choice to make the battles more of a duel and not a button mashing frenzy – and I respect that. With each character feeling different enough to make your mind race with possibilities of offensive and defensive strategies, it almost fails because of the timing system.
Summer in Mara is a relaxing adventure sim which focuses on quests and characters over farming or true exploration; if you're looking for a challenging farming or adventure game, you may want to avoid these waters. At its worst, Mara's quests can be poorly communicated, bottleneck and cause frustration, but at its best, it's easy to get lost in this bright, breezy world filled with aliens, pirates, and wholesome adventures.
I'm a person who likes having the resources of tutorials and hints; if you are like me, I'm sorry to say you won't find that here. Other than a sweet old man who meets his untimely death in the very beginning of this game, you have no help or direction on how to play. The art, bosses, and wacky soundtrack are big pluses, as they give those good retro vibes and never feel outdated. Overall, Atomicrops isn't for everyone, but for people who are fans of the genre they'll definitely find a lot to enjoy.
World War Z GOTY edition doesn't provide a whole lot to players that the standard edition already has done in way of free post-release content. In essence, you're paying for character skins, and weapon skins and variants. While the variants help new players jump start their adventure, the upgrade for returning players isn't all that worthwhile. The Marseille episode, while fantastic, can also be purchased as a separate DLC. In reality, the GOTY edition doesn't have too many legs to stand on to suggest it's completely worth the money.
Outbuddies DX is the quintessential perfect game, regardless of how you cut it. From the music that sets the tone and ramps up in the heat of battle, to the many weapons available, and the iconic and memorable boss battles, it's clear that years of development Outbuddies DX has gone through will revolutionize the Metroidvania genre.