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Outriders is a game that launched with an array of bugs, glitches, and crashes during its initial launch. It's probably the best time to jump in and play Outriders right now, especially after the free New Horizons update along with this massive Worldslayer DLC. The new expansion comes at a steep price point, but shines with its polished endgame content and loot pool. Sure, it can get repetitive, grindy, and tedious, but that shouldn't be a problem if you're into this type of game. Just make sure you have two buddies who are down to play with you because playing solo just isn't that fun.
Monster Hunter Rise: Sunbreak adds more of everything that fans want – more quests, more environments, more endgame content – all couched in the same great gameplay that made Rise one of last year's best titles. Enter aware of the blistering difficulty, but also acknowledge Sunbreak providing the tools to overcome it. Embrace the multiplayer, be prepared to faint, and have a blast.
Bloodious Games has been developing MADiSON since 2016, and it's incredible to see a project of this magnitude come to fruition from a team of only two people. MADiSON creates a harrowing experience for fans to feast on, with its outstanding atmospheric tension, eccentric camera mechanic, and psychedelic puzzles. Apart from being a horror game, it also showcases some truly artistic stages and mythos. There are some beautiful landscapes to explore and investigate as you plunge into a spiral of insanity. After all, you are the Mad Son.
There are definitely some quality of life improvements to these games. The never-before-released games are super cool. This collection is a little pricey, but with the music, museum, rollback netcode, and internet features, I totally understand why. If you've been playing these games forever like I have, then you may pass this up. But if you want to see where it all started, plus see what other fighting games Capcom dipped their toes into, the collection is for you. Good luck climbing the ranks though- the old school gamers and the FGC are waiting for you at the top.
Firegirl: Hack 'n Splash Rescue DX is kindling; easily combustible and not much else. A platformer that makes platforming impossible at times. It also wants to borrow from roguelikes and Metroidvanias, but ends up taking all the wrong elements from them. Firegirl feels repetitive well before it should, including a camera that frustrates and leads to cheap deaths. The art of Firegirl is excellent. The 2D-HD made me feel like I was sitting in the living room of my parents house and I was nine years old again. But that's nothing more than smoke and mirrors.
If you enjoy modern Resident Evil titles such as Resident Evil 7 and Village, then you will feel right at home with Fobia - St. Dinfna Hotel. It's an obvious love letter to the franchise that contains plenty of lore, mystery, horror, and puzzles. Unfortunately, the janky controls take away from what otherwise is an indie game with lots of heart and promise.
As a fan of Supermassive's other games I was really excited for this one, hoping it would be as good as Until Dawn, but after I finished it I just felt disappointed, especially with the abrupt ending and bad writing that made me not even want to try another playthrough to see how else the story could have played out.
Redout 2 is a game that looks amazingly sleek and fun through pictures, descriptions, and videos. The facade is dropped when you actually play the game for yourself, and find a slew of poor design choices, unnecessary difficulty curves, incomplete features, and repetitive gameplay. This doesn't even include the atrociously implemented HDR that burned my eyes and gave me a headache. Even if you're a fan of the genre, I recommend sticking with the first Redout until this sequel is heavily patched or discounted.
This is not only the best Turtles beat 'em up, it is the greatest beat 'em up of all time. This is a party starter; a feel-good moment in gaming. This game is the default blueprint for future beat 'em ups. Do not wait. Get this game. Play this game. Love this game. Oh...and Cowabunga.
While Samurai Riot has decent gameplay and an interesting choose-your-own-path mechanic, I cannot recommend anyone buy Samurai Riot for the Switch right now due to the save erasing bug.
While I can't fault Cloud Gardens for its cool visuals or interesting themes, those things are ultimately lost to fiddley controls and a somewhat obtuse gameplay loop. Many players will likely enjoy the creative side of this game, but others will be left wondering why they are trashing up perfectly nice scenes.
Sitting down for even ten minutes with Neon White makes me feel like I've gotten a lot of playing time in. Stages are fast, and replaying them when things don't go your way doesn't feel like a drag. The addictive nature of Neon White meant I was going back to the same stages again and again until I was able to ace them. The story isn't for me, and feels predictable, but I can see how it might hit the right crowd. The easy to learn gameplay, with the unique weapon cards made for an experience I couldn't get enough of.
Saying that Legends of Kingdom Rush on PC doesn't feel legendary is not to say I didn't enjoy my time with the game. There is plenty of content to see, even through multiple playthroughs. Combat is a highlight, the AI does not let up on the harder difficulty. The leveling system, items, and dice rolls just don't do it for me here. This is for people who want small gameplay experiences, with a lot of replayability. That being said, Legends of Kingdom Rush has a pickup and play vibe that I can dig while binge-watching tv.
Wonder Boy Collection may be a bit short on the extras, but the four games included still make for a very solid collection. Wonder Boy and Wonder Boy in Monster Land are great for arcade gamers and the options let you tweak things to make the games easier or harder to suit your skill level. Meanwhile, Wonder Boy in Monster World and Monster World IV are great for console gamers, offering very fluid controls and a more relaxing style of gameplay where you're not rushed by a timer wanting to devour your quarters. Whether you're a fan of the series or just stepping in for the first time, Wonder Boy Collection is bound to have at least one or two games that everyone can enjoy.
Star Wars: Knights of the Old Republic II: the Sith Lords expands upon the ground-breaking original. Story choices change depending on who you put into your party at the time. Conversations that take place between party NPCs can also get spicy, depending on who you bring along. Sith Lords does lean on some traditional Star Wars tropes a little harder than I would like, and the menus and UI are a bit dusty. Though I was afraid my rose colored glasses wouldn't hold up, I fell in love with these unique characters once again.
Gravitar is EXTREMELY difficult. It's fun to watch other people play it, especially your friends who think they're the best at gaming. Atari continues to show you that they are here to forever challenge our mettle. Gravitar will provide the challenge you need, and reward you for your bravery. I can't even say it lacks in replay value, because let's be honest, you're not beating this game anytime soon.
Card Shark has a few things going for it, not the least of which is unique gameplay. I've never played anything like this. The watercolor style looks great. But the story feels like an afterthought; it never felt important or drove the actual game anywhere. The card playing part of Card Shark is nonexistent, instead focusing on the tricks you are trying to pull. While the tricking is fun, there is a lot to remember, and some of the tricks feel silly to perform. This might not be Devolver Digital's biggest game to date, but it does have that feel that most Devolver Digital games give off - a unique game with a unique look and feel. Card Shark doesn't fit into a genre, which is something to admire.
Barn Finders is a surprisingly good time for a game as janky and weird as it is. Exploring spaces for weird treasure is a lot of fun, selling it back at your shop maybe less so. While the game does little to explain itself, its sense of humor carries it further than it might deserve. Go in expecting to struggle a bit with controls and menus, and you'll be rewarded with a unique experience unlike any other in VR.
There isn't much that sets Souldiers apart from other Metroidvanias. A big map to explore, secrets to discover, and plenty of upgrades. But limiting players to one of three unique classes does not make me want to play Souldiers all over again a second, let alone, third time. Dying is a struggle, and loading back in after a minute to die all over again is not rewarding. Puzzles that frustrated me to no end were common enough to keep me away. Souldiers will only appeal to those who are gluttons for punishment with little reward.
This War of Mine is a triumph of organic storytelling. It can be frustrating to get started and there is much about the game and how it operates that is not introduced well, but make it past that first hurdle and there is a compelling and emotional investment that pays large dividends. Spend a bit of time reading a play guide or two before you get started, because there are no spoilers to accidentally trip over. The narrative you will eventually craft will be one by your own choices made in the game against the desperate circumstances that force them. If you've never experienced this game there is not a better time than right now.