DarkZero's Reviews
I had a lot of fun and frustration during my time playing Clandestine and whilst I'm a huge fan of co-op and love to see how it being implemented in refreshing new ways, I still felt like I was playing an early access game, where only the core functionality had been completed, albeit with some pretty strange and often hilarious bugs, such as taking guards out through walls and the most randomly broken cutscenes I've ever seen.
You get the impression that if Richardson had someone to bounce ideas off – someone to pick up the slack and point out the bad ideas – he'd be capable of something that's actually interesting. Instead, he's released a work that I really hope doesn't show him at his best.
While it may lack the flamboyant charisma of Hotline Miami, SUPERHOT feels as good in every other regard.
It's another game of discovering magical creatures that do battle for you, but it feels modern and up to date, with decent graphics and has more mechanics than a broken down Bugatti. You don't need to be a Digimon expert; you don't[ need to have played the other games or have any prior experience. There are mature themes as well – often cases to do with illegal, heinous and very illicit activities – as well as hundreds of variably adorable creatures to throw into battle.
This brief journey into Michonne's world of The Walking Dead has begun with a promising start and has the potential to be an extremely good game, exploring mature themes but maintaining a good degree of tension. Telltale have well established Michonne; now they need to show us just what she is capable of.
Launch troubles and lack of single player aside (which this score addresses), Street Fighter V is a brilliant fighting game.
The script is fun and fresh and appropriate. The depth and the humor especially separate Undertale from the pack and give it a touch of class. I like games that don't take themselves too seriously and there is a whimsicality to this game that I love. The experience of playing it is nothing short of enchanting.
Fair warning: the game is quick. But its quickness could have been one of its virtues. You can't deny that Distraint is cinematic in the way that it plays out. Had the challenges and the story been tweaked and balanced out a little bit better, it could have been an absolute triumph.
Arslan: The Warriors of Legend is another solid take on the Warriors formula, one with a clear, and above all else, focus on bringing the anime's entertaining story to life in an action filled video game.
In the end, Nitroplus Blasterz: Infinite Heroines Duel doesn't reinvent the wheel for fighting games, and ironically enough it's all the better for it. The stripped-down mechanics lead to more pick-up-and-play sessions without feeling overwhelmed by too many rules to follow, and the cast of characters are entertaining enough just to witness in action even if you have no idea about their respective origins.
So, the opening to Firewatch may be a little too strong for the game's own good, then – and as you slowly realise the confines of your role in the game world, it's not without a little disappointment. Nevertheless, it's still a journey you should consider going on – one of human and flawed characters, compelling mystery, and sobering, bitter sweet realisations.
In the end, Megadimension Neptunia VII can certainly be classified as the biggest and most competent Neptunia game to date, which may or may not sound as impressive depending how much of a fan you are.
Aviary Attorney could've quite easily been a birdbrained game built solely to ruffled some of Capcom's feathers.
Dragon's Dogma: Dark Arisen to this day still remains a one of a kind game with some innovative ideas that you cannot find in any other RPG.
Resident Evil 0 HD Remaster is a game that fans will no doubt pick up, while being worthwhile for newcomers as well.
I would recommend Nuclear Throne to anyone that likes video games.
But let's take stock. Here is a sprawling, compelling game made with impressive confidence – masterfully paced and expanding on its predecessor without for a moment losing track of its appeal. It's a game that has kept its integrity intact while navigating the weird waters of mass market appeal, and one that retains a real undertanding of fundamentally enjoyable mechanics. Rise of The Tomb Raider is exceptionally easy to recommend.
Valhalla Hills is a decent strategy title that calls up memories of the classics of this gameplay style.
While it does take its time to really get going (the story doesn’t feel like it properly kicks off until about 15-ish hours in), The Legend of Heroes: Trails of Cold Steel is a really fun game to play. The story moves slowly, and can take a while to get through, and while not much about it feels new, it does a good job of taking already established elements and making them into something fun.
The writing and narration combined with the beautiful hand drawn graphics unite to create a gaming experience that feels both literary and cartoonish. The player feels like her or she is fighting his or her way through a graphic novel which lends a feeling of whimsy that makes up for the sometimes frustrating gameplay. There is a lot of grinding involved in this game, but the grind is generally pretty fun. It is surprisingly addictive and great to play in the wee hours of the night.