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007 First Light is less cerebral and replayable than IO's World of Assassination trilogy, but makes up for it with excellent fistfights and oodles of charm.
An intriguing response to one of Nintendo's greatest ever games.
The second game from Disco Elysium studio ZA/UM, this text-heavy, dice-driven RPG is an exquisitely constructed take on consumerism, empire, nostalgia and beyond.
An endless parade of references and gags that's difficult to resist.
Invincible Vs makes the leap from animated show to video game with style, throwing a mighty punch at genre giants with bold design and gory delights.
Playground Games does it again: equal parts adept teacher and artisanal tour guide, Forza Horizon 6 takes the lessons from 14 years of series history and applies them with panache.
Mixtape, from The Artful Escape studio Beethoven & Dinosaur, is a delight. It's a celebration of teenage life that makes its point, aptly, just as a teenager would.
Supermassive goes sci-fi horror, with a refreshingly cerebral, slowburn take on its usual popcorn thrills. It's let down by perfunctory stealth and an overfamiliar plot, but a stellar cast helps make it all worthwhile.
From the developer of The Banished Vault, Amberspire is an equal-parts frustrating and intriguing eco city-builder set on a moon that was built as a mausoleum.
This genre blend revels in its own sense of imagination and excess.
Saros' narrative often feels at odds with the kind of experience it wants to be, but there's no denying this is another top-tier action game from Housemarque.
Part-chaotic retro shooter, part-stylish cartoon noir, Fumi Games' Mouse P.I. for Hire goes beyond its stellar artistry to land an invigorating, imaginative hard-boiled romp.
Emboldened by years of success, Capcom's risky 360-era shooter dares to tackle sci-fi shooter convention in a proudly experimental gamble.
Weaving Terry Pratchett, Terry Gilliam and more, Esoteric Ebb is a comedic D&D adventure where a waylaid Cleric is tasked with solving a crime, days before the world's first election.
With spellbinding combat and high-concept maps, Marathon is far more than a cool aesthetic draped over the bones of an extraction shooter.
John Carpenter's Toxic Commando blends Left 4 Dead-style zombie blasting with systems borrowed from Saber's back catalogue. The results work well enough, but are undermined by flabby mission design and unnecessary meta-progression.
A vast world and even vaster array of MMO-like activities mix with glittering fidelity in Crimson Desert, but what good is it without much character, texture or charm?
Pokopia succeeds in capturing the spirit of Pokémon's past without sacrificing its uniqueness, as one of the best spin-offs the franchise has ever seen.
Capcom marks Resident Evil's 30th anniversary with a stellar return that's both a masterful bit of suffocating horror and a nostalgic, fan-thrilling victory lap for the legendary series.
Styx: Blades of Greed isn't quite as well cut out as a fine piece of quartz, but it's easily the best stealth game in years - and so utterly compelling you'll be desperate to get back to it when you have to do boring un-murdery things like, I dunno, going to the shops, or feeding the cat.