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We commend the approach taken with this game. It’s a thoughtful take on a real-life murder mystery, and although the stealth sections felt a bit unnecessary, the experience as a whole at least felt relatively authentic. Ultimately, though, the gameplay and visuals just aren’t up to scratch at all, and there are far better examples of the genre on Switch that you’d be much better off playing.
Warsaw's a disheartening experience through and through, and normally that would be enough for a low score and some harsh words. But we think that, here, the futility is rather the point of the exercise. It's not going to be for everyone by any means, but fans of Valiant Hearts or This War of Mine will get a kick out of its stark, unforgiving world. War is hell. Warsaw is hell. But it's a pretty good hell, which makes it at least a seven.
Is Umihara Kawase BaZooKa! fun to play? Sure, a little. It's inoffensive, but it never grabbed us. Even though it's a short game, we never felt that burning desire to get to the end that is typically present in other titles. There are many characters, but none of them was really interesting. Cute, yeah. But not enough to mitigate the central problem that this isn't an interesting game. We're not sure why this is the direction the series has gone in, but could it go back to the lovingly-crafted, intricate rope courses, please? Far be it for us to call for a regression, but sometimes going back to the well is a good idea.
Castlestorm II is a mixed bag; a combination of some equally intense highs and lows which almost feels worse than if it was simply not a good game. The issue is that it is a good game on a fundamental design level. The integration of several strategy elements alongside the hands-on gameplay makes for a thrilling and fun experience that is truly unlike anything else out there. That level of quality and innovation, however, is hamstrung by frequently poor controls, performance, and presentation which dramatically lowers the pedigree of the experience. Unfortunately, Castlestorm II feels like a step back from its predecessor, as it acquires more new problems than it fixes the old. Even so, we still feel it's worth a light recommendation as a 'buy it on a deep sale' title. There's always a chance that patches will fix up the rough edges, and if you can get past the issues in execution, there's a legitimately great game to experience here.
Lost Ember attempts to be an artistic experience, yet struggles to be an enjoyable game. The story is uninteresting and predictable, the gameplay is boring and sometimes frustrating, and the huge performance issues on Switch makes this game close to unplayable at times. While there is clearly potential here, Lost Ember fails to deliver on nearly every front. There are plenty of other artsy games on Switch to pick up over this one.
A greedy price tag, poor performance and an incredibly short campaign make Goosebumps: Dead of Night more likely to be dead on arrival. It's a shame, because it's a well-constructed and entertaining lite survival horror adventure that's probably perfect for kids. Even then, we'd recommend either waiting for a deep, deep sale, or simply renting the excellent 2015 movie. There's a lot to like here, but unfortunately, it's buried under a lot of ugliness. Much like, say... a scary ghoul! Wooooo! Or something.
Rivals of Aether is a deep and addictive platform fighter that borrows its base concepts from Super Smash Bros. and then runs off in its own direction, resulting in a surprisingly complex indie alternative to Nintendo's brawling behemoth. There's a fantastic roster of characters here each with their own special moves and unique abilities to dig into, every one of which is wonderfully animated in the game's crisp and clean 16-bit graphical style. Solo and local party play are well served with a bevvy of fun and flexible modes for up to four players and, if the developer can get the currently problematic online aspects of things in order, this all amounts to a game that can stand shoulder to shoulder with Smash or any other platform fighter we've played on Switch thus far.
The Long Dark is an onerous experience, but a memorably and powerfully atmospheric one. Its Survival mode stands out as something of a singular achievement on the Switch – and one we'd urge you to try if you don't mind freezing to death more than a few times before you've got a grip on how to last a couple of nights. It's difficult to call it outright fun given its sheer hostility, but it's certainly absorbing and at times downright terrifying game. Just like real life, nature is the real enemy.
Super Blood Hockey is an entertaining sports game, but not necessarily one that will hold your attention for very long. Even with the abundance of options and game modes, the actual matches themselves play out rather similarly to one another, and there’s very little strategy at play here. Nevertheless, it’s a fun ride while it lasts, and you’ll undoubtedly blow off a bit of pent-up steam with this one.
Super Mario Bros. 35 gives Nintendo's most iconic game a jolt of life and it's massively welcome. Its matches could do with being a little shorter and it's difficult to see whether it's actually going to have changed much a few months down the line, but it says a lot about the quality of the experience that the biggest problem we have with it is that come April 2021 it won't exist anymore.
Ultimately, though, racing games need to be fun, and this really isn’t that fun. It’s a shame, because the game isn’t broken in any way, and actually runs very well for the most part. But the gameplay just isn’t up to scratch, and you’ll be better off leaving this at the pit stop
It didn't have to be this way. WayForward has worked minor miracles with licensed fare before – see Aliens: Infestation and The Mummy Demastered. But this is work for hire of the most rotten kind, showing total contempt for the fans it hopes to lure in with a bright, likeable licence. Trollhunters is one of the less enjoyable things to happen to us this year. Given what a year it's been, that is quite a feat.
Part dungeon-crawling RPG, part survival horror, part dating sim and part visual novel, Undead Darlings ~no cure for love~ successfully blends its disparate elements into a thoroughly compelling whole. While a couple of mechanical elements here and there are a little awkward - most notably inventory and equipment management - this is a satisfying, challenging game that will keep you hooked until the credits roll.
The story here takes a back seat to the brilliant and compulsive dungeon crawling gameplay, which should appeal even to those who don't tend to enjoy action RPGs. No puzzle, no battle and no single room ever outstays its welcome in Ys Origin, resulting in one of the briskest, easy-going games we've played in a long time. Sure, the visuals could be better, the overall length might be too short for hardcore RPG fans and there's a lot of grinding afoot, but this remains a solid choice if you're a fan of this sort of thing. An easy recommendation to pretty much anyone who has an interest in RPGs, Ys Origin is perfect even if you've never touched a game in the series before. Now, can we get Ys: The Oath in Felghana on Switch, too?
Alwa's Legacy is an excellent example of how to do a proper sequel; it takes everything that the original did well and builds on it, adds in a few new ideas of its own, and corrects the issues that were previously present. It may be a little on the short side, but Alwa's Legacy is the special sort of game that only comes around once in a great while, reminding you of the kind of quality that's possible when a dedicated crew puts in the time to make a polished and tightly designed final product. The best Metroidvania on Switch? That's entirely subjective, of course, but those of you who enjoy the genre owe it to yourselves to give this a try.
Rebel Galaxy Outlaw is a wonderfully well-realised and stylish slice of space-sim action set in a satisfyingly seedy galaxy full of untrustworthy scum and illegal activity. The dogfighting action here is wonderfully tight and engaging thanks to the game's clever auto-pursuit mechanic, resulting in explosive ship-to-ship combat that allows you to get up close and personal, tracking your prey without much of the laborious fuss of other efforts in the genre. Juno Markev may not be the most exciting of protagonists and the story doesn't really come to much in the end, but there's a ton of side missions and a dynamic economy and morality system to keep you busy as you slowly unravel the mystery behind who killed her husband and left her for dead. Overall, this one's an easy recommendation for space-sim fans, dogfighting fiends and anyone else looking to indulge their inner space rebel.
Given that it arrived with practically zero fanfare, Kirby Fighters 2 is a surprisingly brilliant Smash Bros.-style spin-off that simplifies its big brother's control system but still offers a healthy amount of depth with its 22-character roster. Its Story mode, in particular, is a clever and compelling way to make each battle feel important, and that mode alone lasts long enough to make it a worthwhile purchase for solo and co-op gamers.
Despite a well-executed premise and pleasing blocky visual aesthetic, Unrailed is ultimately a short-lived game. It tries to promote replayability with an inbuilt achievement system, leaderboards and different modes, but this doesn’t disguise a lack of depth to the core gameplay. It’s still an enjoyable experience though and whilst solo play won’t hold you for too long, if you can gather a group of friends to join, this is one co-op game worth looking into.
A mature visual novel that isn't afraid to be fun, Vampire: The Masquerade - Shadows of New York is a quick plunge into the freezing waters of a bloodsucker-filled Big Apple. It won't last you forever, but you'll be hooked for its short runtime. It does a lot with a little and is breezy enough to fly by. Just don't expect to actually, you know, do that much. Great art and good writing, but not enough of it.
Going Under makes for an excellent debut from Aggro Crab. Though the humour won't be to everyone's taste, it brings us a corporate satire which hits closer to home than most, and by doing so consistently, never feels ham-fisted in its execution. This isn't the longest experience you can find on Switch – taking around 10 hours to fully complete including side tasks – but it provides an entertaining story, and one that's filled with great combat and high replayability. Keeping you hooked until the end, this dungeon crawler comes with a modest recommendation.