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I would recommend this game to players who love open world RPGs and are looking for more of a challenge. There is also a really awesome online community surrounding this game; mainly helpful tips and tricks as well as fun and meaningful discussions amongst players.
Despite the small scope and some imprecise and chaotic aspects, Pepper Grinder is worth picking up for platforming fans looking for something that manages to be both novel and challenging, and its considerable audiovisual charm absolutely doesn’t hurt.
From my overall experience playing Highwater, it’s a game with good visuals, music, and world-building, but suffers from jarring transitions and rough story pacing as the game progresses. The most fun to be had in Highwater would have to be the challenge and creativity of its combat mechanics— interacting with the environment can lead to satisfying and sometimes hilarious ways to defeat enemies.
Palia is a wonderful game with so much potential. It does almost everything I wish other similar games had done, and really well. It’s easy to get lost for hours, so definitely make sure it’s your day off or something before picking this up. Also, make sure you have a stable internet connection. Since it is an MMO it unfortunately does not offer offline play, which is probably the only bad part of the title. I’m eager to continue the storyline as well as increase my skill levels and friendships with the NPCs. I highly recommend Palia to anyone looking for a new cozy game.
If not for the mishandling of Arkham Knight, I would be much more inclined to recommend Arkham Trilogy. Arkham Asylum, Arkham City, and Arkham Knight are three of the best action games to have been made in the last 20 years. Their mix of atmospheric settings, talented voice performances, and kinetic, thoughtful combat combine for some of the most memorable software Rocksteady has ever produced. Sadly, with an entire third of this compilation in such a shoddy state, I have no other choice but to mark Arkham Trilogy as a mild recommend. For many, the state of Arkham Knight might prove to be an insurmountable deal breaker. If you can look past it, or struggle through the game in its rough state, there’s still a lot to love in Arkham Trilogy.
Snufkin: Melody of Moomin Valley is a fresh take on the work of Tove Jansson while still being faithful to the series and its characters. The developers love for Jansson’s creations is apparent throughout the game and this is the perfect step for the characters into a new medium. I enjoyed my short but sweet trip into Moomin Valley and look forward to more Moomin inspired games in the future.
Whether you played the 2004 version of Mario vs. Donkey Kong or are just stepping into the series, I recommend giving this remake a go. It’s a fun game that feels great to play and offers a good challenge, and because it was a game initially made for GBA, it’s good for pick-up-and-play bursts. It’s also a nice change of pace from typical Mario games, and a great example of the sort of creative, unique titles that came out of the GBA era (and have aged well).
qomp2 is truly a remarkable follow-up to its predecessor, despite being so short in length. This game is like a never-ending present, constantly surprising players with its secrets, collectibles, and challenging puzzles at every turn. The inclusion of bosses is an unexpected and fantastic addition, serving as the ultimate test of your skills and knowledge acquired throughout each chapter. Whether you’re a fan of action puzzles or simply seeking a game with a satisfying level of difficulty, I’d highly recommend qomp2.
Despite its flaws in control complexity and punishing platforming elements, Cavern of Dreams manages to deliver an enjoyable experience for fans of classic N64 platformers seeking a nostalgic trip down memory lane. The game’s emphasis on exploration, puzzle-solving, and charming visuals contributes to its appeal as a retro-inspired 3D platformer worth considering for those fond of classic gaming experiences.
Criticism that a game is too short is also praise in its own way. It means that it is so good that it leaves you wanting more. I don’t think being short is necessarily bad. I prefer short and sweet over long and tedious. As I have gotten older and found free time becoming increasingly scarce, I’ve looked less for long epics and more for bite size experiences I know I’ll complete. Therefore, for those looking for something quick and easy to pick up, lovers of fairy tales, avid puzzle game players, and people of all ranges in experience with video games, I highly recommend Storyteller.
My love of this series remains as strong as ever almost 20 years after playing the original Ace Attorney game. Being able to have the entire mainline series on Switch is such an amazing thing to have. The three games in Apollo Justice: Ace Attorney Trilogy are strong. Although admittedly Dual Destinies suffers from its split focus on a trio of protagonists, there isn’t a truly weak game in the bunch. With solid quality of life improvements, a faithful retelling of the original stories, and the same engrossing, thoughtful gameplay the series is known for, this compilation is a genuine delight. Some of the negative design quirks of the originals remain, like clunky world navigation, but the positives of the Ace Attorney series far outweigh them. This is a must for fans of narrative-driven games who want a more cerebral experience.
Usually, when we say a game is “fun,” we mean it is fun for the player to play. Born of Bread is a game that is fun in that sense. It is cute, colorful, quirky, punny, and witty. The developers clearly enjoyed themselves while making it. Characters make funny faces and have fun designs. It’s a silly game in the best sense. I likely would have enjoyed it as a kid. But when it has to stand against my adult criticisms, I unfortunately find it lacking.
I could go on and on with praises for Outer Wilds. The atmosphere, the sound design, the score, the overwhelmingly amazing attention to detail, clever puzzle design, the story. It is magical. Outer Wilds is a must on Switch. Yūgen is a Japanese concept that doesn’t have a direct English translation. It varies, but I particularly like this definition: “an awareness of the universe that triggers an emotional response too deep and powerful for words.” After looking away from my Switch screen once the final credits of the (main) ending finished only to find myself back on Earth in a room that felt too small to contain something intangible, I took a quiet moment to pause and reorient myself in this reality. I think I need some time on the roof to stargaze for a while.
Overall, I feel like this game is worth the price, even if you’re not a huge fan of Disney. The characters are lively and have fun dialogue, even the quests are interesting and don’t feel too much like a chore.The overall gameplay’s engaging with an interesting story that seems virtually endless. I can see myself playing for days without coming close to a conclusion. The game is under constant evolution too; the new DLC that just came out is a perfect example of that. I would definitely give this game a recommendation.
While it may seem like I have a lot of complaints for someone who started off saying I probably like the game more than Robert overall, I did genuinely enjoy this remake. I had a ton of fun with it, and it was so cool seeing one of my all-time favorite games back on the screen in a new and different way. I also made a conscious effort to try to not constantly compare the remake to the original, to give it the fair shake it deserves outside of the shadow of such a well-loved classic. But unfortunately for the remake, the original is a well-loved classic for a reason and it set an extremely high bar to try and reach, let alone surpass. And it’s honestly difficult to entirely separate the two games. While I loved the Super Mario RPG remake and would recommend that both long-time fans and newcomers play it, I can’t say that it quite met the bar its predecessor set.
I have certainly enjoyed the NSMB games since their inception on Nintendo DS, but I must admit that Wonder had surpassed those games in virtually every way. I felt a sense of whimsy and joy playing Wonder that took me back to the days of Super Mario Bros. 3 and Super Mario World. The game is packed with secrets, filled with challenge, and entertained me for hours.The pacing, the graphics, the controls—this is a masterclass in game desing. Wonder has reconfirmed for any doubters out there that the Mario brand is still brimming with potential for new gameplay ideas. Wonder is an essential game for Switch players that is highly recommended.
Superstars is exactly what fans have been wanting to see from a modernized 2D Sonic game. It plays like the originals, but is expanded upon with new mechanics and gimmicks. Graphically, Superstars is a stunner. It takes a hit running on Switch compared to other platforms, but performance is rock-solid, always locked in at 60FPS. Although some of the ancillary modes are rather bland, like Battle Mode, or clunky, like co-op, the single player experience is the (pardon the pun) real star of this game. With four playable characters to choose from, there’s plenty of replay value to be found in Superstars, as fans will want to hop back into stages and explore using the characters’ different abilities. Launching right ahead of Super Mario Bros. Wonder, 2023 feels not unlike the glory days of SNES versus Genesis, except now you don’t have to pick a side in the console wars; go give Superstars a purchase, it’s a must-have.
While the game has a lot of room for improvement, it’s also the best Sanrio game I’ve played so far across a number of different platforms over the years, and a lot more thought was put into it than just “tap to the beat to march Sanrio characters down a path.” I say give it a shot and see if it’s for you, especially if you love Sanrio and have a good time with rhythm games.
From my overall experience with Paleo Pines, I had the most fun when discovering and befriending dinosaurs, but the rest of the game can feel like a chore at times. The jankiness of the movement makes farming more difficult than it needs to be and although the open-world section is decently sized, it has invisible boundaries on small cliffs or ledges that can break the immersion of the game world. Despite my gripes with the gameplay, the art style of the game is charming and I’m a fan of how adorable the art team rendered the dinosaurs. The world and characters also blend well together and the only real issue I had with the visuals was that the corners of the skybox could sometimes be seen and the stiffness of the human animations. Also, while doing the townspeople’s tasks, which can be a bit fetch-questy, it becomes noticeable how empty certain sections of the game world are. However, the prospect of getting more dinos to live on your ranch is what warrants launching the game up at least a couple times.
Even with my complaints, there’s no denying that what is present in Sonic Origins Plus is nonetheless worth the time of fans. These four Genesis platformers remain some of the best in the genre after all this time and have never looked better. The various extras in the museum are engrossing and the additions and tweaks that the Plus DLC provide only make the compilation better. Thus, I give Sonic Origins Plus a nod of recommendation, even as I find my teeth grinding as I think of all the wasted opportunity here. Oh, and expect to still download the Plus DLC even if you buy the cartridge version! Yet another oddity among many in this compilation.