Cubed3's Reviews
Chaotic hack-and-slasher, Corporate Lifestyle Simulator, runs out of steam incredibly soon. There's just not enough here to justify a purchase, and, in all honesty, the game was never that fun to begin with. Repetitive, lacking finesse and depth, and not really as enjoyably silly as it thinks it is, this will give you about an hour of purposely mind-numbing fun, before it makes you fall asleep from boredom.
None of this is to say Shantae and the Seven Sirens is a bad game. In fact, it's a decent game for the younger audience, newcomers, and anyone that isn't expecting Shantae to evolve. Strictly from the perspective of someone that has played many games in the series and is eager for something different, though, this disappoints on many fronts. Uninspiring and rarely ever surprising, with little to make the player feel like they've earned anything, what is left is a generic Shantae game that is like any other before it, crying out for change and originality.
Tour de France 2020 is an improvement over its 2019 counterpart, thanks to the improved loading screen times, and reduced crashes that may take place. However, by and large it is still pretty much the same game otherwise, with minimal changes or quality-of-life features to make the experience more engaging. For those who love the sport of cycling, then this may fill in the time until the real-life racing starts up again - however for those with no interest in the sport, then it may be a tough task for Tour de France 2020 to latch newcomers into the title. The ingredients for a really engaging micro-managed cycling-simulator is here, but it is let down by the AI.
FoxyLand is a must play for casual and more experienced platformer fans, with levels mostly being fairly easy to traverse, with fun puzzles to figure out involving switches and hidden items. High replayability comes from both individual competitiveness in completing a level without dying, and collecting coins to buy accessories, such as a hat or scarf to put on the fox.
By no means a bad game, Project Warlock can definitely be fun, but its many rough edges mar the experience, and fun soon gives way to annoyance. While the ultra-retro style is neat, and the gunplay is great, in the end these alone can't help much with the repetitive and simplistic level design, or how often bullets tend to hit thin air, and how unnecessary a permadeath system feels for such a game. Here's hoping the developer team understands what made titles like Doom so darn enjoyable, and create a much better sequel.
While disappointing in terms of content, Samurai Shodown's fighting mechanics alone are enough to make this a solid recommendation. As long as you don't care about not having an actual story mode or tons of unlockables, and if you feel brave enough to enter the unforgiving online portion of SNK's niche fighter, be sure to check this out.
Everyone that is excited over the prospect of the upcoming Paper Mario: The Origami King needs to pick this up. While Sticker Star and Colour Splash took the series in quite unwelcomed directions, this fully embraces the original. The combat system keeps things constantly engaging, the world is inviting, and the trio of main characters utterly charming. This is a world that deserves to be further explored and returned to, and it will hopefully see future instalments. The Origami King has some genuine competition here.
The broad and generic story is the least offensive aspect of Daymare: 1998. The rotten gameplay and ugly presentation that support this roof of mediocrity won't shelter even the most desperate horror fan. There is nothing classic about the gameplay or story; it is every bit as derivative as most of the soulless schlock that modern studios excrete from their focus group testing. There is no attempt at having any guts at trying to make something that is a throw-back, and the best Daymare: 1998 can offer are a few Easter Eggs and obvious nods to the games that inspired it.
All three games present in Borderlands: Legendary Collection are well worth a play by themselves. Packed together, they represent an excellent deal on the Nintendo Switch.
Twelve years later, and the dreary little world of Persona 4 Golden is as captivating as it's ever been. Having it on Steam is a wonderful boon to its accessibility, given the limited range the Vita and PSTV had, and this port more than does it justice. The elements unique to the expanded rerelease may not add much to the experience, but there's no doubt that this should be on everyone's list of must-play RPGs.
Spuds Unearthed ultimately fails in all respects.
La-Mulana is an exceptional metroidvania, but only to those who are capable of braving its meticulous ruins. Understanding the symbols and meaning behind so much of its cryptic messages is only half of the battle. Being able to meet it physically is another story, since the enemies care as insane as the ones in old-school Castlevania, and the traps are more methodically implemented. The adventure is epic with quite a few miles to it.
This adrenaline-pumping, tough as nails run-and-gunner, isn't retro-inspired, but pure retro! Besides that, it's also tons of fun. That being said, it has a couple of issues, like some annoying hit-boxes, a lack of balance in terms of difficulty and weaponry, and, finally, the fact that it doesn't add anything new to the genre. It's great, but it could be so much more.
In spite of an ending that leaves much to be desired, Ys: Memories of Celceta is a great action-RPG that re-contextualizes a decades-old franchise for a modern audience.
Some pretty cool ideas and fun battle set-ups are largely handicapped by bad controls, and the campaign needs some overhauling with its length and unlock structure. These small things get in the way of the simple fun of watching crazy battles unfold. Ultimately, there are only so many things to try before it starts to become boring. Largely the battles are its strength, and far too often the game trips up on itself, when it would be better served getting out of the way.
Considering how mindless and tailor-fit for mobile audiences the substanceless gameplay loop of Shop Titans is, one has to wonder why Kabam saw fit to pursue a PC release. Of course, the "why" is made painfully clear the moment players hit their first wall. Progression is very blatantly designed around micro-transactions. Anyone who doesn't want to spend a dime will need to contend with a very long grind. Even then, the game actively withholds items and content from players who don't want to spend real money. Worse yet is the monthly subscription service, which Kabam fully expects anyone who wants to play Shop Titans in earnest to purchase. Already aggressively mediocre experience by design, jumping from mobile to PC has done Kabam's shopkeeping "simulator" no favours. Shop Titans is worse than video game junk food; it's slop.
Ion Fury blows the Build Engine's dust off, and manages to offer something that seems to hit all the right - nostalgic - notes, but it sort of misses the most crucial ones. Gunfights feel awesome, but the level design is anything but, leading to the many quitter moments being dull as hell. Plus, Voidpoint's creation lacks character, and plays its "comedic" card a bit too safe for something that's meant to be a return to the days of Duke Nukem's political incorrectness. As for the Switch port, while currently the only way to enjoy this on the go, this is definitely something that plays a lot better on the PC.
The definition of niche visual novels. It's easy to see that there is probably a demographic for this story and its geeky exploration of trains, but the slow pacing feels wrong. The exploitation of its childlike characters, mixed with a lack of a choice system means that this is very hard to recommend, even though the technology and artwork is commendable.
While not revolutionary by any stretch, Mortal Kombat 11: Aftermath breathes new life into the experience in smart and welcome ways. With the exception of the average Robocop, the new characters are unique and brimming with potential, and the story content is a short but sweet trip through the world of Mortal Kombat post-MK11 - hefty price-tag aside.
So much information, and so many possibilities that it can be almost scary. On the other hand, players are given the opportunity to design a whole new period of life for their Sims. While not always easy to navigate, Discover University definitely adds a lot to gameplay.