Cubed3's Reviews
Gato Roboto is a bite-sized trek that's sufficiently programmed for the right amount of enjoyment. With enough charm to last a Sunday afternoon, Kiki's escapade is sure to leave behind a pleasant memory or three. Just be sure to keep expectations in check.
One game by itself would be a fun developmental RPG, but with all three bring an ongoing storyline overall, and a foundational focus for each that mitigates the lack of such for the other two. Though the series has yet to push the boundaries of its host hardware, the Atelier Arland Trilogy does accomplish two goals: to set up for the fourth game releasing soon, and to provide unique and fun gameplay with immense value for investment hours.
Tom Clancy's The Division 2 has thrown its hat into the ring for being a possible 'Game of the Year' contender for 2019.
Absolutely filled to the brim with content, Chocobo's Mystery Dungeon: Every Buddy! is a charming take on the Mystery Dungeon format. While it might not offer too much in the way of innovation, there is a refined quality to just about every aspect. From the Buddy System, to the wonderful integration of Final Fantasy's Job System, there's very little on display that doesn't ultimately come together. The difficulty's pacing might pose a problem to some, but Square Enix's latest interpretation of the Mystery Dungeon franchise is bound to be remembered as one of the series' highest points.
Playing Back in 1995 does not evoke feelings of nostalgia, it only insults those who loved horror gaming in the '90s.
Witch Thief is the worst shoot 'em up this critic has ever played. It is barren of redemption, and is an unsightly blight on the Nintendo eShop. The outrageously long load times should be taken as a warning for anyone who wants to give it a chance, and hope there is some light at the end of the tunnel. There are so many quality bullet-hell titles available on Switch these days, courtesy of Arcade Archives, that nobody should need to be tormented with this one.
Iron Rain re-modifies the series formula, but doesn't abandon the no-nonsense approach of the other games.
There's really not much that needs to be said about Neptunia Shooter. It's a decent shmup with an identity of its own. However, it could've been a little more ambitious.
Square Enix is not likely to ever make Final Fantasy games like X or X-2. They were the last of their kind that had involvement from Hironobu Sakaguchi, and his mark has been missing since his departure from the company. Xbox One is blessed to have one of the best versions to play what might have been the artistic highpoint for the Japanese RPG juggernaut. These hold up very well, and will keep a Final Fantasy neophyte's attention, should they look past some short comings like low-detail NPCs and some minor plot holes.
Rock of Ages 2: Bigger & Boulder is an ingenious mixture of madness that is punctuated with highly entertaining animated sequences. The striking visual style that ACE Team is known for is distinct with just an acceptable amount of amateurishness keep it hilarious and memorable. Whether it's going up against another human or the AI, everyone should always throw rock.
It looks like 2019, but it plays like 1991. Despite the fact that Gods Remastered is a good-looking re-skin of an older title, the most important factor in any title is the gameplay.
Using Journey to the West more as a clever backdrop rather than outright adapting it, Unruly Heroes makes for a charming action-platformer that pokes fun at one of China's most important novels, while also crafting together a wildly fun experience. With four distinct characters to choose from across 29 visually stunning levels, and the journey to restore balance to Heaven and Earth results in rarely a dull moment. Toss in a surprisingly engaging combo system, on the fly character switching, and plenty of secrets to uncover to tie the package together, and Unruly Heroes winds up quite the formidable platformer.
Giga Wrecker Alt. is a bit of a mixed bag, and it's hard to see just who would get the most out of it. There are some great elements in here. Some really great ideas. The sad truth is, it's a pretty poor execution of so many promising elements. The flawed controls, combined with the major issues on establishing how and where to progress makes ultimately for a pretty frustrating experience. Not the good type of frustrating, where a roar and a smile inspires a confidence to overcome. The sort of frustration to lead to just wanting to dump the game.
Moero Chronicle Hyper definitely has an audience, though it's a very niche one. This sort of dungeon crawler can be massively addictive, and it's always good to see someone have the balls to bring a game like this over from Japan uncensored. That being said, there are lots of things wrong with this. Characters designs are lacking; the levelling and skill unlocking systems are flawed; and the story is utterly bland. Many flawed elements, but for the centre of the Venn diagram where "Pervs," "JRPG fans," Etrian Odyssey dungeon crawling fans, all overlap, there are going to be some absolutely overjoyed gamers.
All in all, the SNK 40th Anniversary Collection is a fine way to experience SNK's humble beginnings. The included games cover a wide variety of genres, and even the worst of them have one or two admirable qualities. There are no complaints at all when it comes to features. Both region-select and console versions are accounted for, and the museum is loaded with bonus materials. Hopefully the dual-stick control issue is eventually sorted out, as it's the only stain on this otherwise impeccable set.
Warhammer: Chaosbane takes place in a forgettable world, which is annoyingly repetitive, and has more than a handful of rough edges. Despite that, the arcade-like, fast-paced action it offers, as well as its fresh take on the genre's standard classes, makes it easy to forget its flaws, especially when trying it out along with a bunch of friends - or total strangers. Definitely not a recommendation for everyone, but those who'll like it will surely stick around for more than a few hours.
Observation is far from an easy recommendation. If you can't stand slow-paced games, with an unrelentingly cryptic plot, an extreme emphasis in realism and immersion, and puzzles of the "how the heck does this work" variety, avoid it at all costs. The rest can safely give it a go. It's probably the best hard sci-fi thriller of the year, and a must have for those who are in love with space and cosmic horror.
Although the developers' love for the craft and medium is on full display at all times, Vambrace: Cold Soul does suffer considerably from just how much it proudly lifts from other titles.
Slime-san is a blast through and through. From its normally tight and fun controls, the fantastic atmosphere built by its unique visuals and fun music, there is very little it does wrong - some of those things could be put down to player error. The bite-sized levels and variety of modes, power-ups, plus the amount of content, means that not only is this perfect for those wanting quick retry-based, semi-rogue-like levels, but also those who want a host of varied and interesting content - it really offers bang for your buck, so its thoroughly recommendable to those who enjoy the genre.
Inferno Climber: Reborn has a few interesting qualities, but they are completely buried by a combination of poor controls, an awful camera, and quite possibly the worst frame-rate since Virtual Hydlide. Anybody who dares to take on this action-RPG will have to endure a ton of pain. Perhaps, if they suffer in torment for several hours, they'll uncover something of merit. Even then, is it really worth the cost of their soul?