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World of Warcraft Classic's uncanny ability to bring players together and immerse them in adventure hasn't aged a day.
Man of Medan tells a familiar story in a fascinating way, and even moreso with a partner.
Knights and Bikes tells a touching, albeit overlong, coming of age story about friendship and grief.
A novel premise wrapped in an awkward and repetitive survival slog.
Jesse's telekinesis joins Half-Life 2's juiced gravity gun in the videogame physics toy hall of fame.
All the synths and mohawks in the world can't elevate this serviceable-at-best roguelike.
An atmospheric, brilliantly written and acted detective thriller that tells a compelling story in a unique way.
A flawed but fascinating hybrid, Remnant: From the Ashes is a looter-shooter charged with potential.
A lively space-western that sacrifices scale in favour of style.
Endearing, compulsive, and just weird enough to want to keep exploring.
A retro FPS built with love by true enthusiasts of the genre.
Age of Wonders: Planetfall, while a bit opaque in some areas, is the most entertaining 4X I've played in years.
A flexible roguelike with more than enough playstyles to keep you coming back.
A refreshing hybrid of Metroidvania and roguelite, unfortunately hampered by inconsequential power-ups.
Whole new sensory layers make Tetris Effect the best version of an already timeless game.
Youngblood's gorgeous, terrible world is worth exploring, despite a slight narrative and oppressively boring progression systems.
Coupled with a striking new world to explore, Shadowbringers' poignant and character-driven story is one of the best in the entire series.
Haphazard gameplay and varying narrative quality put a damper on Night Call's strong mood and hints of brilliance.
Sea of Solitude is a gorgeous adventure that knows its way around mental illness, but doesn't make great use of the medium to tell its story.
Heavy Rain is poorly written and not as smart as it thinks it is, but has a genuine sense of choice and consequence.