PCGamesN
HomepagePCGamesN's Reviews
The Expanse: A Telltale Series brings one of the best storytellers in videogames back to the forefront, producing a prequel that will delight fans as well as open up the universe to newcomers.
Remnant 2 marries Matryoshka level design and sublime set pieces with memorable bosses, all while polishing the combat system and build customization of its genre-bending predecessor to a spit shine.
The Sims 4 Horse Ranch has given me the equestrian content of my dreams, with a wide variety of horse breeds to choose from and beautiful riding animations. From adorable little farm animals to artisan wine making, there is a lot to love in Horse Ranch. I am only left wishing it was all a bit less Western.
Where life finds a way, Exoprimal has lost its purpose. Defined by boring combat and a lack of innovation, I'm left feeling like that Brachiosaurus in Jurassic World: Fallen Kingdom – hopeless and yearning for more.
Oxenfree 2 casts off adolescence in a bid to explore the trials and tribulations of adulthood, featuring authentic dialogue that packs an emotional punch.
AEW's first foray into videogames has much room for improvement across its odd-looking character models, slim game mode offerings, and poor AI balancing. That said, in the right crowd, you might enjoy it for its schlock and solid controls.
This is the first Street Fighter game in a long time where it feels like players of all skill levels are welcome. While World Tour mode is disappointing, the sheer scope of SF6 means you don't need to wait for the inevitable Ultra Edition before jumping in.
Diablo 4 embodies the essence of what makes Diablo so great, taking the best elements of its predecessors and sewing them together to create an ever-changing, ever-evolving chimera that we can't wait to play for years to come.
The System Shock remake is the best way to play the PC classic, making it an enjoyable first-person experience for the modern age. However, it still clings to some somewhat outdated mechanics that will frustrate newcomers.
The Lord of the Rings: Gollum fails to live up to both the Tolkien name and its own potential. From exhausting, repetitive gameplay to a poorly constructed narrative, this is a piece of Middle-earth you should never explore.
Honkai Star Rail is a highly polished turn-based RPG that builds off the Hoyoverse gacha machine, and while it certainly doesn't reinvent the wheel, its colourful cast of characters and mercurial tone sets it on the right track.
As long as you don't mind the truly daft AI making things a bit mindless, Redfall is a good-enough co-op action game, but it makes me sad for the vampire-hunting immersive sim Arkane could've delivered.
This is undoubtedly the best 4X game I've played in years, delivering top-notch exploration, combat, and diplomacy alongside a rewarding and dynamic customisation system.
No surprises here. Survivor doubles down on Fallen Order, deepening the Jedi power fantasy and expanding on its predecessor in every way, though all its choice and freedom does limit both the story and, surprisingly, the combat.
There's a lot of fun to be had slaying zombies on the streets and beaches of HELL-A, but if that first bite doesn't infect you, you might find – like the protagonist – that your experience gets stronger as you play.
It isn't complex enough to satiate veteran RTS players and doesn't offer mountains of content, but Minecraft Legends delivers the basic loop of attacking and defending territory and finds the odd inventive way to use its iconic IP.
A scorching, over-the-top sendup of capital's morbid contempt for labour, Forge of the Chaos Dwarfs adds a wild new unit roster and a fun new campaign, and is an essential addition to Total War: Warhammer 3.
Grim-faced dedication to history has produced a rules-heavy RTS that's rarely fun or strategically rewarding – a highly accurate depiction of the First World War, in other words, and a success in that respect at least.
Resident Evil 4 Remake improves on the visuals, mechanics, and moment-to-moment experience of one of the best games ever made, but the source material casts an inescapable shadow, both in its renown and its treatment of its leading woman.
Perhaps part of the issue with this is in the expectations. The marketing materials surrounding Lightfall built it up to tell the story that would lead us to the space game’s final chapter. But Bungie should know one thing: if it wants to keep its players happy, it should never make a promise it can’t keep.