PC Invasion
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Stela is a nice break from the hectic shooters and other competitive style games. It opts for impeccable sounds and visual design in order to convey emotion throughout the three-hour playtime. But, don't let the overall length steer you away from something that's more akin to a short story than a full, AAA produced title. It's a worthy experience from start to finish, providing the right escape for those without a lot of free time on their hands.
Ori and the Will of the Wisps is aesthetically brilliant and offers familiar challenges with a new twist. An expansive world filled with interactive NPCs gives you plenty of game for your buck, making this a must for newbies and die-hards alike. Implementation of anticipated patches would bump this score up to a 9.
Overpass's unique physics system and emphasis on balance might be enough to win over the most dedicated of off-road racing fans, but its shallow progression systems and monotonous gameplay loop greatly limit its appeal.
A whole heap of well-designed nonograms spread out across a well-written story which is delightful to look at and listen to makes Murder by Numbers an easy recommendation.
La Resistance has almost everything you could ever want out of a Hearts of Iron IV expansion. Numerous espionage and spying mechanics will keep you interested without getting in the way of your military conquests. Barring a few qualms, La Resistance sets the bar for future Paradox DLCs focusing on a particular gameplay concept.
Warlander's visuals and story are generic and it's a bit short on content, not to mention the irksome bug that removes your permanent upgrades. But the combat and cutting mechanics are extremely entertaining breaths of fresh air that make the game very much worth playing.
Weakless's muddled execution soils the seeds it sowed with its captivating concept. The friendly dynamic between lead characters Blind and Deaf is underdeveloped, courtesy of undercooked mechanics and puzzles.
Black Mesa is dated in several ways and the new Xen levels have some issues, but this is an excellent experience that old fans of Half-Life and people who may have never played it before should absolutely check out.
Broken Lines has some noticeable flaws such as performance woes, a lack of weapon variety and utility, and a poorly implemented save system. Still, it manages to entertain you during its short campaign and there are additional replayability quirks. The pause-and-play concept rewards smart, tactical decisions while you revel in the action that unfolds.
Eschewing role-playing aspects, depth, and fan-favorite features in favor of simplified pause-and-play automation, ridiculous map-painting mechanics, and lackluster strategic options, Romance of the Three Kingdoms XIV is one of the most disappointing offerings from Koei Tecmo's popular franchise. It's the Liu Shan, not the Zhuge Liang, of the series.
Corruption 2029 might be set in a bleak future, but the only thing that looks bleak is the hope for something that's an improvement over Mutant Year Zero. Bland characters, a lack of map environments and weaponry, a streamlined approach to the campaign, and a barebones story that doesn't feel connected to previous offerings all combine to make Corruption 2029 a surprising release indeed. It's a surprise, to be sure, and not a welcome one at that.
Wolcen: Lords of Mayhem has all the tools thanks to ARPGs that came before it. Sadly, its online mode has had a litany of issues, the controls could use some tweaks, the loot pool isn't as deep as you could imagine, character skills need some rebalancing, and a slew of shortcomings lead to a questionable launch after four years of development. Wolcen: Lords of Mayhem can surely reach the cream of the crop among ARPGs with more improvements, but it's going to take time.
Anyone who likes walking simulators or solid mysteries will likely be satisfied with The Suicide of Rachel Foster. It's got a well-written story and is set in a convincing location. It's also very easy to blow through in a single evening in lieu of watching a similar movie.
Daemon X Machina doesn't break much new ground, but the gameplay is entertaining and anyone looking for an enjoyable piece of Japanese mecha will find plenty to like here. As long as they don't get completely turned off by the subpar story and dated graphics, at least.
Top-down, two-player food fights sure sound like a recipe for success, but Nom Nom Apocalypse lacks the mechanical garnish to distinguish itself in the competitive rogue-lite space. There's challenging battles, there's tactics, but nary enough depth to sustain long-term play.
Kunai is a bite-sized Metroidvania that's well worth the pick-up for the fast, frenetic action alone. Once all the foes have been fought and the bosses have been bested, the Kunai content well has run empty.
Through the Darkest of Times tells a compelling, historically grounded story of German resistance fighters who stood up to the Nazis. Its sensitive handling of difficult subject matter makes it a great game for anyone interested in a serious, emotional treatment of Nazi Germany. Unfortunately, the somewhat shallow strategy gameplay falls behind the deep themes.
The shooting is among the best around and the X-ray shots are endlessly entertaining. I just wish there were more here to hold my attention past a single playthrough.
Ministry of Broadcast is very much like the games it takes inspiration from. But the insanely unreliable controls and the obnoxious slog of the game's tedious, trial-and-error platforming sections will likely try the patience of anyone who isn't looking for a blast from the past.
Days of War tries to be Day of Defeat or Call of Duty 2. It falls short of both, hobbled as it is by a myriad of tiny issues that combine into a lackluster whole.