PC Invasion
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Elderborn is almost a good game. It's got most of the ingredients that would require, such as strong visuals, tight gameplay, and varied enemies. But the placement of those enemies is so terrible and ill-conceived that it basically ruins the entire game. That along with a third act that feels like the game just gives up do a whole lot to damage what could have been a very compelling experience.
The Pedestrian is visually, audibly, and almost completely mechanically sound. Be warned, though, there isn't much in terms of hints along the way. But in the end, you'll be surprised at how far you can make it with drive and a little brainpower.
With its surprisingly creative level design, architecture, and platforming mechanics, Journey to the Savage Planet will wow your eyes, while its quirky humor entertains you from time to time. Unfortunately, flaws such as uninspired combat, lack of enemy variety, and a fairly short campaign mar what could've been a truly unforgettable journey.
Kakarot is mediocre as a game, but excellent as a Dragon Ball experience. The combat is just okay, the world is mostly empty, and the game has too much fluff, but as a longtime fan I enjoyed myself a lot.
Frostpunk: The Last Autumn has a promising concept and setting, but it fails to do enough differently to justify the toil. If these are the people you're trying to save, you might as well let the world freeze over.
Total War: Three Kingdoms - Mandate of Heaven presents a massive conflict and an evolving sandbox campaign, with several features and events to keep you entertained. Sadly, it's also bogged down by its reliance on older concepts that lack strategic depth, glaring bugs, as well as missed opportunities. Though you could expect to log in the extra hours, it becomes repetitious to a fault once the rebellion has been quashed.
When all the profanities have been said and all the odd jobs have been done, Orangeblood is a one-of-a-kind experience that's equal parts endearing and incoherent. There's just enough to see, hear, and do to warrant a two-day getaway to New Koza.
It might have some problems with its difficulty curve, performance, and the way it's being sold, but Lightmatter is a very solid puzzle game that offers a decent amount of playtime, some very good puzzles, and a great story.
Iceborne adds a lot to the game and should keep players busy for a long time. The performance will hopefully improve and the price tag is high, but there's a lot more Monster Hunter to see with this expansion. Plus, you basically have no choice but to buy this if you're already deeply invested.
Wattam features the best visuals, score, and cast to ever grace a Keita Takahashi game, but its gameplay proves to be a touch too shallow to preserve that childlike wonder beyond its four-hour story.
Happiness is incredibly unlikely if you decide to pay money for this.
It's rare to find a game that does this much right so often. With a huge amount of content, an entertaining story, and interesting, varied gameplay, Dragon Quest Builders 2 is really an unmissable title for anyone with even a passing interest in games about building.
The new Road to the Black Sea expansion for Euro Truck Simulator 2 offers a huge amount of gorgeous new scenery to explore. It's a great buy for both newcomers and veterans.
I know that great VR games are few and far between, but Budget Cuts 2 is far from worth it. It’s sad to see a great first outing followed up by what feels like a cash grab sequel. Cut the money you would have spent on this from your budget.
Vampire: the Masquerade - Coteries of New York is a well-written interactive story in the World of Darkness that fans of the franchise will enjoy. While mostly a good read, it's let down by repetitive visuals, bugs, and relatively shallow choices. Players used to approaching Vampire as an RPG should temper their expectations.
Frog Detective 2 makes up for a lack of complexity and length with its dopey, surreal humor and charming visual aesthetic. An evening well spent.
MechWarrior 5 is lengthy and complex but extremely tedious and often obnoxious. What could have been a very enjoyable experience is dragged down by bad movement, menus, and pacing.
Mosaic is the plight of the office worker reimagined for the not-to-distant dystopian future. The tedium, the soullessness, the loneliness — it's all here, presented with sleek, stylish art and simple, effective mechanics. But, the burden of virtual corporate slavery is perhaps too much to bear; the game is prone to frequent bouts of monotony that pull players out of the experience.
Interrogation: You will be deceived uses its detective story and a compelling cast of characters as a jumping-off point to explore morality and social issues. Even if it sometimes gets a bit lost in the philosophical weeds at the expense of its narrative, the core gameplay of conversation puzzles and resource management is solid and the noir atmosphere absorbing.
Phoenix Point has some amazing gameplay ideas and even fun fluff, but it needs to work on quality of life and balance.