PC Invasion
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The match-up of Warhammer and Total War is as harmonious as hoped, adding tremendous faction diversity and fantasy flavour to the familiar series mechanics. It's technically sound too, but several old flaws (like AI blind spots in sieges) remain. An invigorating addition to the series, nonetheless.
A decent level that'll provide another dozen playthroughs of manic chaos, but not quite as organic or as manic as the past two efforts. Not at all bad, but disappointing after the unrepentant triumphs of Paris and Sapienza.
Hearts of Stone is pretty much the best of The Witcher 3, at least prior to the release of Blood and Wine. If you enjoyed the base game at all, this is a must.
A solid, speedy, brutal, and surprisingly lengthy campaign combine with an intriguing map-making facility to make Doom a pretty easy recommendation. The multiplayer may not grab you, but there's plenty of content here without it.
All the galactic flavour and themes of a 4X space title, married to the mechanics of Paradox's recent grand strategy offerings. Stellaris has a space opera tale of gene manipulation, Federation politics, or colonial slavery for everyone.
For all the problems I've outlined, I haven't enjoyed an AGS adventure this much in quite some time. The end might not satisfy, but the journey is a hell of a ride.
47's second holiday jaunt proves to be a murder-playground even larger (and with even sillier possibilities) than Paris. This Italian job is another dynamic, and darkly comic, Hitman mission.
Those who covet unique 4X factions and absorbing, atmospheric exploration should probably head elsewhere, but if you’re looking for logistical military exercises and satisfying galactic planning then Polaris Sector has you well covered.
The Banner Saga 2 reaps all the benefits and foibles of strict continuity. It maintains the outstanding presentation and decision-based narrative highs of the first entry, but minor changes to mechanics are unlikely to sway opinion on the unique, but slightly peculiar, combat system.
It's a classic that's been lovingly brought back to life by Rebellion.
While “one of the most inventive typing games out there” is a summary in danger of being mistaken for faint praise, Epistory’s wonderful, paper-craft design and smart, word-based battle system combine to make it exactly that.
With Souls titles now a pseudo-genre of their own, there's an inevitable familiarity to the rewarding challenges, deft storytelling, and intricate, shortcut-laden level design of Dark Souls 3. But familiarity alone should not detract from this third title's fine implementation of ideas and mechanics. The enigma may be waning, but there's still nothing quite like a Souls game.
Quirky, funny, demanding, and requiring an awful lot of skill: Enter the Gungeon is one of the best action-roguelites in years.
This second, short, episode in Telltale’s latest Walking Dead series continues to be a fairly engaging study of Michonne’s character, but struggles to generate much attachment to the other players in its familiar tale of capture-and-pursuit.
It's still the same compulsive, time-attack Trackmania, but some of the beautifully chaotic edges (particularly regarding custom online multiplayer) that made it a cult hit on PC have been dulled.
Not a good reason for seasoned explorers to head back to the Commonwealth, but it adds a fair bit for anyone who's still got an active game going. Pricey for what it is, though.
Decent third-person shooting mechanics, geared strongly toward co-op; but unless your brain is tickled by colour-tiered items the rote repetition will eventually drive you from Manhattan. The Division's speculative catastrophe fiction never sits convincingly with its pure, stat-based loot grind.
Like the stereotypical school heartthrob, Need for Speed is vapid but beautiful and strangely exciting. It's a surprisingly enjoyable arcade racer, but one that's more for casual downtime than for a serious commitment.
Destination one in Agent 47's now-episodic global travelogue shows IO Interactive know how to get Hitman back in fashion. A strong, stylish opening to the new game.
A perfectly enjoyable adventure through a dystopian wasteland, though one that misses a lot of opportunities and leaves a lot of tantalising threads dangling. Tasty, but not quite satisfying.