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Persona 5 Strikers is proof that change isn’t always a bad thing. While it may not hold onto everything that made its forebear a phenomenon, the new elements it brings to the table more than make up for it, and show that the series’ future lies in more than just straight-forward turn-based JRPGs. It’s an experience fans will find more than enough to love about, and that will give them plenty of hope for the series’ bright future.
Werewolf: The Apocalypse – Earthblood starts off on the right note, engaging players with the type of action I imagine werewolf fans will find exciting. It quickly runs out of puff, though, and what excitement there is to be had is spoiled by too much tedium in between. Ultimately, enthusiasts of the Apocalypse TRPG are unlikely to feel satiated by what is a rather shallow video game experience overall, which makes it difficult to recommend to those outside the hardcore fanbase.
Scratch the surface and you’ll find a very shallow car combat game that simply doesn’t have what it needs to pull you back in over and over again. Destruction AllStars is unlikely to be the next PlayStation Plus success story.
If you don’t mind crying and you’re OK with an extreme visual novel with no routes, I can certainly recommend TDA. Besides, if you had issues with getting your heart broken, you likely wouldn’t be interested in Muv-Luv anyway.
Anyone who loves the Atelier Ryza – or the Atelier series in general – is going to love this game. The slight tweaks that the sequel makes to the combat and alchemy improve upon the already solid fast-paced JRPG turn-based combat known to the series without changing what already worked. Combine that with the vast setting and all there is to do in it, and you’ve got a solid recipe for an Atelier title.
Despite its faults, I did enjoy the brief amount of time I spent with the game, and I feel like it has a lot of potential thanks to a distinct premise. Unfortunately, there isn’t enough in Gods Will Falls world or gameplay that warrants me giving it a glaring recommendation, at least in its current state.
The Medium isn’t perfect. Bloober Team’s most ambitious ideas aren’t realized to their full potential, but it’s a step in an exciting new direction. The pacing stumbles in the middle, but that’s where the enticing narrative picks up the slack to drive you through. The dual-reality mechanic goes just about far enough to keep its slowest gameplay moments interesting, and paired with a fantastic narrative and exceptionally eerie atmosphere, it’s an easy recommendation for fans of Bloober Team’s work in the past and the horror genre in general.
Overall, The Sims 4’s Paranormal Stuff Pack adds some gameplay elements that make the game a bit more fun, but it’s definitely not content-heavy. Paranormal is something you engage with at night or on the side when your Sims aren’t busy with their actual lives.
In the end, the positives are strong enough to make Cyber Shadow a fun adventure for indie platformers fans, NES Ninja Gaiden fans, or even gamers who just like tons of challenging boss fights.
Re:Zero – Starting Life in Another World – The Prophecy of the Throne is a mixed bag. There are plenty of points where it fails to utilize its potential, and leans back into unfortunate pitfalls in order to pad it’s runtime. However, it’s still a worthwhile experience for fans of the series, and shows that introducing new characters and ideas into the series’ framework could lead to an outstanding game in the future.
Without straying far from the successful sandbox formula, it’s an excellent final part of IO’s trilogy. While the increased freedom and level variety won’t be for everyone, Hitman 3 boasts some of the best locations and stories the series has ever seen, and there’s so much to uncover in each and every one of them.
Scott Pilgrim vs The World: The Game – Complete Edition is a good remaster of a solid title. Though it doesn’t iron out some core issues with the original game, there’s still plenty of fun to be had here, especially if you’ve got some friends to join you for the ride.
Ultimately, Helsinki has a few aspects that could be improved, but it’s certainly a competent add-on that can enrich your flights to and from the Nordic countries. If you care for flying in Finland in Microsoft Flight Simulator, or for adding the hub of another European capital to your collection, the large improvements over the default scenery certainly make Helsinki-Vantaa Airport an addon you likely will appreciate.
It’s a very good RPG –great, even–, just not a seminal one that does anything to push open-world game design beyond what has been done before.
In the end, Nintendo gave what they promised: a localized port. It’s still a fun Fire Emblem game at its core though, and I can only hope that we get more Japanese-only Fire Emblem games localized because there are many improvements in every entry.
After slogging through the rest of Godfall’s campaign, you’ll reach the end-game content, consisting mostly of Dreamstone missions, which do continue the story a little bit. Past that, you’ll be grinding through the game’s toughest missions repeatedly in search of greater loot.
There will be work to do to ensure that Beyond Light’s content remains interesting for an entire year and that Stasis is kept in check, but overall Destiny 2: Beyond Light is a solid effort from Bungie and is a worthwhile expansion to pick up for anyone that enjoys the series.
Even if a better selection of modes would be welcome, Fuser is often a joy to play and potentially the future of rhythm games. Tapping your feet along to a great mix was always going to be great, but Harmonix has developed the Dropmix idea into a game that’s deeper, more engaging, and a lot of fun.
Overall though, Kingdom Hearts: Melody of Memory is exactly what it needs to be: A quality rhythm game experience that lets fans of the series look back on it fondly. Its flaws are minor, and its strengths lay the groundwork for a promising future of bigger and better spin-off titles in the genre.
Hyrule Warriors: Age of Calamity is a lot to take in. There are so many systems in play here, but somehow they all come together to form a solid, cohesive experience that makes this game so damn hard to put down. Throw in a cast of extremely likeable characters, and set it in the rich world of Breath of the Wild, and you get one of the best musou-style games that Koei Tecmo and Omega Force have ever put out.