Twinfinite
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It's amazing to think that we've gotten now four Yakuza games in the span of nearly a year and a half, and yet, Yakuza Kiwami 2 doesn't feel old or overdone. The amount of content, and the quality of said content is staggering.
From exploring different areas to serving customers, there's always something to do in Little Dragons Cafe. The Nintendo Switch is also the perfect platform for the game, letting you pick up and play after a long day. While it definitely isn't Harvest Moon or Stardew Valley, Little Dragons Cafe manages to stand on its own and offer a simple, charming experience that's easy to love in spite of the technical issues.
Choosing to focus on improving the already excellent career mode for F1 2018, rather than adding something entirely new and shallow, was a great decision on Codemasters' part. The new iteration offers Formula One fans a near perfect simulation of the sport, complete down to the last technical detail, but the assist settings and satisfying racing make it a viable racing option for even those with cursory F1 knowledge.
I don't want to make it seem like I absolutely abhorred my time with Graveyard Keeper. However, I feel I only didn't absolutely hate it because I'm already a massive fan of the genre. I can't in good conscience recommend it to you if you're only looking for a new game.
The structure of Juan's journey may feel overly familiar to anyone that played Drinkbox's first game, but Guacamelee 2 doubles down on the style, personality, and gameplay that made it such a joy to play. The adventure is full of silly jokes and unique characters, it's a much longer experience, and the combat is deep and engaging enough that it's possible to look past the fact that you've seen most of it before.
For Souls fans, there's a lot to love about Death's Gambit. There's a multitude of secrets to be found, shortcuts to be unlocked, and lore to be read from the cryptic item descriptions. When the game isn't being held back by the weird boss and level designs or technical issues, it can be charming and sincere in its own right.
Dead Cells is an incredible mix of well designed elements. The compelling die, upgrade, improve loop is complemented by a risk and reward Metroidvania-inspired level design, and each run is made to feel fresh with different layouts and varied weapons, but it's the excellent combat and traversal that stand out.
State of Mind stands as the most ambitious brainchild of award-winning German game writer/designer Martin Ganteföhr and it executes its purpose as a satisfactory narrative-driven experience despite it uninspired setting and disappointing main character. The puzzles are benign enough as to not impact the pacing, and the questions raised aren't enough to ignite a wholly new philosophical discussion on transhumanism, but the plot hits more than it misses and remains entertaining enough throughout.
Most of what it does well can be contributed to Symphony of the Night, and the few innovations it makes of its own are of the one-step-forward-and-two-steps-back variety.
Overall, Madden 19 once again is an incredibly complete package and is among the best sport sims you can play currently. Longshot surprises with a solid (although a bit unbalanced) second effort, MUT, Franchise and gameplay as a whole all received worthwhile additions, changes, and improvements, and together it makes Madden 19 worthy of a buy regardless of what you play it for.
After completing all three story acts, I found that I enjoyed the journey the game took me on, but I was also overwhelmingly relieved that it was finally over. At the end of the day, We Happy Few leaves me feeling conflicted.
Overcooked 2 is one of the best co-op multiplayer games around, no matter how you plan to approach it. If you're after something ridiculous to mess around with, setting fires instead of feeding your customers, that's easily found, but jumping into the wonderfully designed dynamic levels to test yourself and a partner with the new recipes is equally as fun.
While I wish WarioWare Gold had more new than old, it's definitely the ultimate package of microgames that will give any fan of WarioWare something to truly enjoy. There's tons of content here that presents Wario and friends in a shiny new light that – for a series that has always sort of taken the back seat – is much appreciated as a longtime fan myself.
As a whole, This is the Police 2 mirrors Jack fairly well. It can be cruel and insufferable, but if you can bear the abuse, you'll find yourself engrossed in a unique, compelling experience that is unlike most other management sims.
It's also worth noting the music is great, the art style is fun and memorable, and the level of difficultly is pretty balanced making the old cliche “easy to pick up, hard to master” pretty applicable. There's definitely some fun times to be had with Sleep Tight, it just feels like the depth of gameplay is keeping me from being a game I will be playing consistently in the near-future.
It may not do everything fans wanted, but this is one unforgettable conclusion to an already memorable journey.
At the end of it all, Defiance 2050 is fun to muck around in for a couple of hours, but its lack of polish and outdated graphics severely hold it back from even getting close to the level of its current competition. You're probably better off looking elsewhere.
The PC version's main problem is that it's a straight port. They needed to change something in order to optimize the screen and controls for the hardware.
It's been four years since the original release of Captain Toad, and yet, the game still feels as wonderfully unique as it did then. There's nothing else quite like it, and the Switch version looks and plays wonderfully. The overall experience is a short one, but there's plenty of replayability, and it's an experience that any Switch owner should jump on.
Octopath Traveler feels like a much more personal collection of tales that might go against what you'd typically expect from a JRPG. More than anything else, the way the characters fall together feels like coincidence rather than providence, and the game is far more concerned with telling intimate stories about grief, friendship, adventure, and redemption. You might not get to save the world, but there's joy to be had from just helping out someone in a bind and learning more about the deep history of Orsterra as you go.