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Again, Myths of the Eastern Realm doesn't tie into the core Fenyx campaign at all, but once you're done, you unlock all of Ku's equipment for use in the main game. A nice little bonus, considering how powerful some of Ku's weapons and armour sets are.
There will be case studies written about this release in the years to come, because it should have been a sure-fire slam dunk, and yet it feels like a missed opportunity. Make no mistake, the title has got better – and with the announcement of Black Panther, developer Crystal Dynamics remains committed to iterating on it for the foreseeable future – but as we alluded to in our Marvel’s Avengers PS4 review, there’s a disconnect between the promise of this product and what it actually offers right now.
Spacebase Startopia doesn't have quite the same charm and humour of the original 2001 classic. The campaign missions are short and fairly repetitive, and the combat feels really basic. It's a shame, but even with an online multiplayer mode, this shallow simulator is not a particularly engaging experience.
It Takes Two is an excellent co-op adventure. While it stumbles on certain narrative aspects and not all the performances are winners, it more than makes up for that with its brilliantly fun and ever-changing gameplay. Forcing two players to work in tandem in countless ways, the game embraces co-op play wholeheartedly, and the variety of gameplay and environments makes it a joy to play from start to finish.
As alluded, there's still enough to like about Murder on Eridanos for us to recommend it. There are a bunch of fun side quests to get stuck into and a number of secrets to discover — including some new endgame equipment that's cleverly hidden away — but it's hard to shake the feeling that this last hurrah could, and probably should, have hit a lot harder.
Co-op is where Can’t Drive This truly shines. Bringing some frantic entertainment, cross-generation multiplayer, and adaptive feedback for acceleration – the only major PS5 upgrade — we just wish there was more to it. It’s also incredibly bare, and there isn’t huge variation between these modes. Unlocking new customisation options isn’t enough to keep you coming back, and though you’ll have a fun time with friends, you won’t be here for a long time.
These are all problems that were present in the title upon its 2005 launch, so the port can only do so much. With this in mind, the game is solid — stable frame rate, the assets look as good as they possibly could without an overhaul, and the modernised controls are a demonstrable improvement. Hit detection is a little sluggish, but it's worth the price of entry for getting a peek at such an oddity. While saying the game lacks focus could be construed as an insult, it’s truly fascinating to see a game made with, for its time, such a high level of quality that wears so many different hats. And for that, we appreciate the opportunity to experience it in the modern era.
Overall, this is a fast-paced, colourful, and nostalgic experience. It’s challenging while staying on the right side of frustrating, with a lot of fun to be had. Though you might not get much out of the story, you’ll still have fun clearing levels and beating time trials.
With its hand-drawn, off-kilter visuals, Mundaun turns even the most benign objects into something sinister. The act of actually playing it may not be a pleasure, but looking at it most certainly is. When the soundtrack crescendos and the hair-raising atmosphere takes hold, there's nothing quite like the menaces of Mundaun.
There are some parts that don't quite work. A fatigue system discourages you from prolonged excursions and can make things tricky, and the limited number of cards means you're rarely fully prepared to speak with everyone. Overall, though, we'd say it's a successful experiment, and a breath of fresh air among all the usual noise.
The maps are huge, and have points of interest to discover littered throughout. Really the only obstacle for enjoyment is your own patience and just how much time you’re willing to spend doing all the less-than-thrilling activities.
There's quite a bit to take in here, but the bottom line is Star Renegades is a solid rogue-lite adventure. It might struggle to concisely convey all its systems, but give it some time and there's a deep, challenging game to sink your teeth into.
For PS5, Monster Truck Championship’s improvements are technical, offering a 4K resolution upgrade and 60 frames-per-second gameplay. Unfortunately, there’s no DualSense support and previous PS4 owners don’t have a free upgrade. When backwards compatibility exists, we can’t recommend double dipping, but new players will find much to enjoy. This is the definitive edition, and if you enjoy monster truck racing, then this naturally comes recommended.
Mortal Shell: Enhanced Edition is undeniably inspired by the likes of Dark Souls, but that isn’t necessarily a bad thing. While the upgrade doesn’t fix every technical problem the original had, the PS5 enhancements are enough to make this version the definitive version of the game. If Demon's Souls didn’t scratch your Souls-like itch, Mortal Shell: Enhanced Edition is worth a try.
The biggest problem with the game is its length. If you storm through the eight main levels, you can breeze through in about five hours. With that said, there’s a selection of unlockables, mini-quests, and even a secret final level. It also offers the ability to replay past levels with new equipment. It’s a fleeting experience that stands out from the web with its humour, excellent sound design, and genuine laughs, frights, and thrills.
If all you want is a facsimile of Crazy Taxi that you can play without dusting off your old Dreamcast then Taxi Chaos just about fits the bill. But that's all it does. For anybody coming into this without the benefits of nostalgia or more money than sense, Taxi Chaos is just a dull arcade driver with precious little to offer other than the dubious pleasure of chasing a high score. Send this one to scrap yard.
Maquette is a fascinating puzzle game with a unique central mechanic. This leads to some super clever puzzles that will really test your grey matter. However, we can't help but feel that the concept's potential isn't quite fulfilled. Similarly, the story is pretty unique among games, but the execution just isn't quite there. Overall, it's an enjoyable experience that puzzle lovers should sample - just don't expect it to change the world.
While it's great to see The Sinking City return to PlayStation consoles, the PS5 version does little to make this worth an additional purchase for existing owners. DualSense support and shorter load times are nice additions, but performance and gameplay are still on the rough side. For newcomers, the lack of direction in particular can turn the engaging story into a backtracking slog very quickly. There's a great and engaging detective game buried here, but there are much better offerings out there to scratch your itch.
While Neptune and her friends are just as enthusiastic and charming as ever, both the gameplay and story feels a little stale. It’s great that the developer has managed to seamlessly blend together real V-tubers with the ladies from Gamesindustri, but it’s a real shame that there’s nothing else that lifts this game above average.
While the campaign is reasonably fun — and houses a few really great set-pieces — the standout mode in the game is time attack, where you are tasked with completing a series of 20 obstacle courses as quickly as possible. Perfecting run after run in this mode is a standout of the game, and honestly, the price of entry is worth it for time attack on its own.