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Realm of the Wood Elves is a solid addition to Total War Warhammer and a much needed one. As the first introduction of the Elves, the DLC does a fantastic job of delivering a great roster of units with unique gameplay mechanics that allow the race to play very differently to that of any other faction.
Sadly it’s pretty bad. I don’t mind short games but at two hours (including puzzle solving) the game doesn’t leave much room for storytelling, character and world building, compelling puzzles, or much of anything really.
You’ll almost certainly enjoy it if you buy it, but I can’t recommend it if you haven’t.
For $40, I feel like THQ Nordic might have an idea on their hands. If there was to be an integrated loot system, updates to the movement system, and general bug tweaks, I would be open to playing the game more. I love single player games and was really excited to try this out. However, I feel a little underwhelmed. It’s fun, and it has opportunity, but right now I feel like I was left with a half empty plate.
Without the Steam Workshop Natural Disasters is a nice little DLC that adds more depth to an already fun and interesting game. Giving long time players a little more spice. With the Steam Workshop and the scenario creator players will have an almost unlimited number of cities to play and scenarios to beat as players create new and interesting challenges for each other. It brings with it complexity and a difficulty level. The ability to fail at your job and the end of a game that has previously had no end. If at first you find that Natural Disasters isn’t for you, give it some time and try out the player made content. It’s the end of the world as we know it…and I feel fine.
It may feel like just more Dishonored, but Arkane have improved everything they could’ve and made a truly satisfying sequel. We just hope it’s not the last.
As someone who started playing Planet Coaster without any real expectations, I can safely say that the game is well worth your time if you are the least bit interested in a game reminiscent of the classic Rollercoaster Tycoon games. Frontier have created one of the best games in the genre, and judging by their support of Elite Dangerous post-launch, it seems that there's still more to come from the developers.
Vote #Mousey2020!
Like I said, there’s a lot to like about the game but there are problems in equal proportion that stem from the base game. The expansion doesn’t do anything to add to the game or resolve issues. It adds more content for those diehard fans of the game, but fails to do anything that would revitalize the system to attract new players.
Silence is a beautiful game that combines emotional themes with breath-taking art and music. It works fantastically as a cinematic experience and takes its players on a concise yet fun adventure, integrating puzzles along the way. Daedelic have done an excellent job exploring the space between life and death, touching on dark and abstract feelings in a delicate and thoughtful way. It’ll definitely be interesting to hear what fans of ‘The Whispered World’ make of this game, nonetheless, I would recommend it to anyone that enjoys this genre.
Ascension is a fantastic stand-alone that is a superior game in every way to its predecessor. It’s perfect for both new players and veterans and both with have plenty of content to get their teeth into.
Escalation capitalizes on the highs and stumbles on the same lows of what made the original Ashes of the Singularity good.
Another fantastic game from Obsidian, the formula they have created from Pillars has served up another brilliant RPG for people to sink their teeth into for hours of Tyrannical enjoyment.
FIVE: Champions of Canaan Puts Up a Good Fight For Its Place, Though It Occasionally Struggles
The Leviathans DLC is in my opinion an absolute must for Stellaris players. The content offered is high quality and produces some great in game experiences. The additions add strategic depth to the overall game and frankly, I couldn’t see anyone going back after playing this.
This is one expansion that is a must for new and old. The improvements and additions made are useful to all players. The changes made to diplomacy and religions allow for a much more in depth experience, and traits add to that sense of character.
Fractured Space Captures Team-Based Space Warfare In Capital Fashion
Whenever I wasn't killing things I was bored out of my mind, as Shadow Warrior 2 offers no reason to explore or do anything but follow the objective marker through all-over-the-place levels. It's just fun enough to hit a 7, but could and should've been so much more and any fans of the first game planning on playing it single player will be hugely disappointed.
In all Sorcerer Kings Rivals remains exactly what the original was, a decent game. It lacks the customization and in depth options of its competitors' but it's theme and unique qualities make it a fun experience, at least for a while.
The Metronomicon is the most stylish way to cast a fireball ever