Niche Gamer
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It would have been preferable if the dialogue sequences had a bit more cinematic flair to them instead of characters talking in flat wide shots, or if there was an option for the original soundtrack. While still deeply flawed, NieR Replicant ver.1.22474487139… is still highly recommended for its depressing existential scenario that makes players look at RPGs in a different way.
There is a lot to like about Disco Elysium. Its unorthodox and detailed world is beautifully rendered, and the characters are excellently voiced. There is a ton of style that makes it appealing, but none of it matters if the current build is broken and unplayable.
Toree 3D is the most fun that a dollar can buy. It is very brief, but it does have a lot of charm and the foundation of the mechanics are very satisfying. Level design is extremely tight; there is nothing wasted, and there is no filler. By the time it is over, expect to replay a few stages in order to feel that euphoric rush of adrenaline from the platforming.
The philosophy of the game design is firmly rooted in old arcade sensibilities. Some may be turned off but this, but for those who grew up in arcades in the 1990s will undoubtedly feel Battle Axe is like coming home.
Ultimately, World Splitter is a game that should be taken at face value. It’s a creative puzzle-platformer that’s rough around the edges. Six worlds and a couple dozen stages that can all be completed in under 6-8 hours if you’re clever. It’s a fun diversion, and those who enjoyed the Flash games of yesteryear will find World Splitter to be a comfort. But for those expecting a little more for a full game will be left wanting.
You’ll have fun if you like puzzle platformers, but you’ll lament what Balan Wonderworld could have been, and deserved to be. I do want to close out saying that I did enjoy Balan Wonderworld, but I can appreciate the fact that it’s an unpolished game oozing with wasted potential. I just have a soft spot for 3D platformers.
Kenji Ito’s brain melting music certainly elevates the experience, and the brevity of each scenario prevents SaGa Frontier Remastered from ever overstaying its welcome. This is one of the most replayable and addictive JRPGs ever made, and it was overlooked for not embracing new technology. There is still nothing like SaGa Frontier, and there likely will never be.
It’s a solid game all around, albeit a little overwhelming at first. If you’re into fetch quest heavy games (Fallout, The Witcher, State of Decay) then this is well worth diving into; even if you’re not a filthy weaboo like me.
The dream is realized, and is unbelievably polished and tight. Capcom made not only an incredible entry with Monster Hunter: Rise, they made one of the most must-own Nintendo Switch games ever produced. This is not the kind of game played for the story, it is played for the experience and immersion of the world.
Those looking for a platforming challenge will want to steer clear of the heavy narrative focus in Lost Words. Meanwhile, fans of visual novels will likely be able to overlook the lacking conventional gameplay and really appreciate the story and beauty of the game.
Fans of games like Gauntlet or Rogue Legacy will probably find something to enjoy in UnderMine. However the game’s heavy focus on RNG with the Relics and constant enemy spam will alienate roguelite fans that like to succeed with strategy.
Stubbs the Zombie Rebel Without A Pulse is a cult game incarnate. From the offbeat premise and crass sense of humor, to the low budget presentation and likable protagonist; it is the kind of game that is hard to dislike because of how quirky it is.
Ultimately, Root Film is a fantastic mystery visual novel that provides a thrilling story, a colorful cast of characters, and the kind of excitement you might not expect from the genre.
The overarching plot may be very standard for what long time JRPG fans are used to, but the thoughtful gameplay and the strong characters carry the experience. Bravely Default II is worthy to carry the torch left by Final Fantasy, and hopefully future installments will further refine itself and become even greater.
The gameplay is really simple; but tense, challenging, engaging, and the overall concept isn’t quite like anything else out there right now. When combined with its completely absurdist humor and story, Blind Drive offers a compelling experience worth playing through if you are looking for a very distinctive game that can easily be completed in one sitting.
After years of being spoiled by so many stylish and creative takes on the genre, Cathedral has very little about it to stand out. Cathedral‘s lack of style or personality does not leave a lasting impact despite its rock solid foundation.
The simplistic gameplay could have carried the sloppy story if it was more polished. Animation breaks and the bugginess of the collision happen far too frequently in such a short game. If Sea of Solitude: The Director’s Cut was marketed as a satire of pretentious, arty, non-engagement style indie games, it would probably fool everyone.
There was never any doubt that Anodyne 2: Return to Dust would look and run exactly as the designer intended on Xbox Series S. It feels very tight and responsive at all times; the 2D action sequences especially have no noticeable input lag.
Ultimately, Loop Hero is a strategic roguelite title that shines in its aesthetic, innovation, and depth; only held back in a few areas. These are its lengthy grind, gacha-style knick-knack buffs, and long combat sequences without interaction.
As time goes on, it is becoming less likely there will ever be a sequel to Metal Gear Rising: Revengenace. It does have some slight pacing issues towards the end, and useful abilities like the side-step shouldn’t be locked behind an ability store. As far as seventh gen action games go however; Metal Gear Rising: Revengenace was and still is one of the better options.