Critical Hit
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Agents of Mayhem is a fun game, but it's also lacking in what we've come to expect from the makers of one of the funniest franchises since Rockstar's Grand Theft Auto 3 stole our hearts nearly two decades ago.
If you're looking to re-experience the original StarCraft in a new super-polished form, then I'd definitely recommend jumping into StarCraft Remastered.
ICEY IS a neat idea, that admittedly, probably won't be for everyone. What does beat at the heart of ICEY, is a perfectly acceptable action game with fluid visuals, style and energy. All of which contains an interesting twist on the experience.
Uncharted: The Lost Legacy is a tightly compacted Uncharted experience that leans heavily on the established structures and mechanics from the past. But its new choice in cast and creative, emotional tale that really makes the brief journey shine - from one massive action spectacle to the next.
Occasionally cumbersome controls and a generic sci-fi aesthetic do little to deter from a tight, addictive and explosive shooter.
Nidhogg 2 is a brutally bizarre tug of war with swords, an attractive grim spectacle of steel and blood that just so happens to be one of the most addictive experiences of the year. It's a bigger take on the magnificent original game, while avoiding feature bloat as it retains its simple charm with its ghastly and delightful new art direction.
Inherited PSVR hardware issues aside, Superhot VR is to date one of the best games you could possibly play on the platform. Its expert pairing of challenge and empowerment make for an exhilarating shooter experience, that has you thinking and reacting in equal measure to feel like a lighting fast action hero.
Season 2 of Telltale's Batman saga is off to a grand start, nailing all of the traditional beats that you'd expect from a dark knight game while staying true to its vision. Epic and ready to set up the caped crusader against an even deadlier menace in the months to come, Bruce Wayne's world is once again fraught with peril and tension.
Unfortunately the boss encounters and disposable side missions sully whatever good this content had going for it. Still, despite my grievances, I feel as though Team Ninja are finally finding their groove with the DLC and I'm hoping that the final one will knock it out of the park.
If you can get past its frequently frustrating controls, there's some decent zombie-shooting fun to be had in Arizona Sunshine.
Tacoma is a captivating tale that messes with established tropes in a way that Fullbright might become known for. Although it spins its wheels at the start, this slow and methodical journey through the lives of a small group survivors is one with some fantastic twists and turns, and one that should stick with you long after its conclusion.
Patapon's primal rhythmic challenges and its keen real-time strategy blend together to create an unusual yet still unique game that's as charming as ever. It does however, feel better suited to being played on a handheld than on the big screen.
It's a fun diversion, but I think that four years on it's a case of too little, too late and Brain Training's lost much of its charm. If you feel that information addiction has gotten the better of you or that you need to improve your focus, Devilish Brain training may be worthwhile – but it's both tedious and sparse.
The roguelike elements didn't quite work out for me, but I'm sure Sundered will find its audience. Though I learned not to hate them, I would have preferred if the game stuck closer to tradition. It becomes a good game, but until you really become acquainted with how it works, it can be a frustrating and monotonous slog.
Miitopia is a quirky and entertaining RPG-lite in very short bursts, but unfortunately the game doesn't have all that much to offer outside of a few goofs. The lack of substantial player involvement leaves it feeling too automated and the experience grows stale, fast.
Solstice Chronicles M.I.A is a competent shooter, with its dynamic threat level leading to tense, frightening moments. The constant dread forces an engaging and tactical risk vs reward style of play - but the often awkward controls and derivative story let it down.
There are still some core narrative issues with the main characters and the game can be a bit too easy at times, but the new job system alone made this journey back to Ivalice so much more enjoyable. Whether you're returning or playing this game for the first time, Final Fantasy XII is a JRPG that deserves to be played.
Pyre is a fun, deep and strategic game with a gorgeous aesthetic. But it's the way the music and themes stick with you long after the credits roll that really makes it a worthwhile experience.
Kirby's Blowout Blast is the very definition of short and sweet. It's a lunchtime diversion, that doesn't pack any surprises but does at least have a somewhat addictive speed-running nature if you're not easily distracted.
Splatoon 2 is a far more robust, polished game, with heaps more content than its debut ever had, but still sadly retains some of its biggest shortfalls. An absurdly addictive formula of gameplay that remains unique and inviting, but with an encompassing online infrastructure that's sometimes at odds with itself.