Critical Hit
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The Tomorrow Children is definitely a case of style over substance which fails to provide any sort of reason to keep you playing. It's a chore - and when a game feels like actual work, it's just not a fun game.
Fire and Ice just isn't a good game. While its platforming may be mechanically sound, the game just tries to do too much - and fails at most of it. If you're looking for a return to form for Sonic the Hedgehog, Fire and Ice unfortunately isn't it.
Street Power Soccer's fancy footwork can't disguise its soulless gameplay, complete lack of challenge, and an entire pitch of technical shortcomings.
Deadly Premonition 2: A Blessing in Disguise wants to revel and self-praise its own absurdist nature, but at the end of the day the actual game attached to all the strange dialogue, mechanics and gameplay is painfully frustrating.
While visually intriguing and distinct, Liberated feels more like an idea than a game, thanks to an uninspired story, boring gameplay and a stunning lack of polish.
If you desperately need a new Rugby game to fill the void, you might still consider picking Rugby 20 up, but even then you might be better off going back to Rugby Challenge and playing that with some of the new community squads.
Override is a game that had so much potential and could have done something great with more ambition. In the end, no amount of oil could polish this scrap metal into something decent and enjoyable.
Forgettable, drab and middling to the extreme, MXGP Pro is an unfinished two wheel disaster.
Fallout 76's mundane quest and lifeless story put too much weight on the aged combat and trivial crafting for them to bear. It's a multiplayer experiment with far too many flaws to put up with, both in its limiting player interactions and its woeful technical polish. Fallout with friends is still an idea that could work one, but that's not what Fallout 76 is serving up.
Vampyr simply disappoints in too many regards to recommend.
Bravo Team embodies some of the worst traits in a VR game. It's lackluster gameplay and stale shooting never take full advantage of VR as a medium, and stumble across all the worst hardware pitfalls PSVR has to wrangle with. It's a mercifully short experience that doesn't justify the price, especially when better games that fundamentally understand VR hardware exist already.
Hunter’s Legacy is a game that clearly wanted to remind players of classic metroidvania gameplay, but the combination of a generic plot, uninspired visuals, and uneven and often frustrating gameplay make Hunter’s Legacy a game that offers little to its players.
Occasional moments of brilliance do very little to elevate what is otherwise a terrible, poorly designed game. It's an unfortunate mash of ill-fitting, ill-conceived ideas, leaving us with yet another poor Sonic game.
Mario & Sonic at Rio 2016 Olympic Games on the 3DS is a disappointing collection of hastily cobbled together minigames. There's some fleeting fun to be had, but most of its sporting disciplines are an exercise in repetitive drudgery.
Balan Wonderworld is a game of missed opportunities. It's simplified control scheme robs it of any of the subtle complexity that the genre is best at, its various ideas are half-baked at best, and its core gameplay is a taxing uphill climb through even the most basic of platforming principles. Amusing visual design aside, the only thing that Balan Wonderworld is good at is being consistently boring.
Bee Simulator is more of a kids action game than it is a simulator. While it has an undeniable charm, it's short, repetitive to a fault and feels like it's been hastily cobbled together.
Fans might get a kick out of this self-aware spinoff, but its referential meta-jokes ultimately fall flat. Worse though is that it's just not very much fun to play. It's repetitive to the point of being tiresome, and not even its occasionally enjoyable boss battles save Travis Strikes Again from being dull and dreary.
In a genre that has its fair share of challengers, V Rally 4 comes in dead last thanks to its bipolar handling, meagre selection of tracks and a modest grab bag of disciplines that fails to excite any fan of dirty racing.
Extinction is a fantastic idea buried in mediocrity. It's one trick is stunning for a short while, but quickly runs out of steam as repetition, flimsy combat and a glib story cuts it down to size.
Frantics should be a fun collection of casual-friendly mini-games made in the Mario Party mould. Unfortunately, it's just criminally boring.