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578 games reviewed
78.5 average score
80 median score
57.3% of games recommended

AusGamers's Reviews

Apr 27, 2022

Nintendo Switch Sports lives up to its namesake in that the sports are both the star of the show, and the entirety of the experience.

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Apr 20, 2022

In the end it’s hard to look at this as anything but a missed opportunity, where the mix of old and new doesn’t quite come together. The horror aspirations amount to little more than set dressing. Fast-paced shooting is where Forgive Me Father settles, a place where enemies move in predefined patterns and strafing is just about all you need to do to survive. As fun as that can be in doses, there’s little incentive to keep going once you realise that’s all there is.

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AusGamers
KostaAndreadis
6 / 10.0 - No More Heroes 3
Aug 31, 2021

Going even more retro is fine too, whenever No More Heroes III dips into EGA and CGA monochrome computing for little story vignettes it's always captivating.

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AusGamers
KostaAndreadis
6 / 10.0 - BIOMUTANT
May 25, 2021

An ambitious open-world action-RPG from a new studio that does a lot, but doesn’t do a lot very well.

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Mar 2, 2021

As you level up and progress, new jobs open up, but it's not a tacked-on system, choosing jobs changes the game's makeup and that of your party, so simply unlocking a new job doesn't necessarily mean you assign someone to it.

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6 / 10.0 - Godfall
Nov 17, 2020

Despite that less than acceptable end game experience, I can still recognise the glimmer of potential in Godfall. For a first outing, Counterplay has achieved something that's undeniably striking in the visuals department, though that's marred by sameiness and the odd, isolated framerate hitch. We also have an addictive loot game and a surprisingly deep RPG upgrade system here, though it's hamstrung by fisticuffs that don't nail down those all important fundamentals.

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6 / 10.0 - Windbound
Aug 28, 2020

I’d love to see this survive as a franchise -- all the elements are there, it just suffers identity crisis throughout and needs a bigger hook than “alone among a series of islands trying to find answers”. And unfortunately, that’s the game as is presented -- a solitary experience, directionless and without contextual form. Gorgeous, yes, and presented as an ambitious and familiar package with an equally resonant soundtrack, but oddly empty.

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6 / 10.0 - Skater XL
Aug 10, 2020

Either way, it's a tough sell, but the reward for effort and perseverance is a good one, the bigger question: how committed are you?.

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May 25, 2020

An entry level take on a well-worn genre that after a few hours will have you heading for the exit.

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6 / 10.0 - Half-Life: Alyx
Apr 1, 2020

The <b>Combine</b> structures contrast against the old-<b>Europe</b> buildings to showcase the alien occupation without ever needing to say it out loud.

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6 / 10.0 - Resident Evil 3
Mar 31, 2020

It’s hard to shake the feeling that most of the Nemesis encounters and big action beats highlight the limitations of the simple and somewhat dated classic Resident Evil design of the first few entries in the series.

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6 / 10.0 - Shenmue III
Dec 10, 2019

Which players had to carry out as dutiful employees for several in-game days.

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6 / 10.0 - Death Stranding
Nov 1, 2019

In the end, all I can really say is this: handle Death Stranding with care.

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Sep 2, 2019

A so-so debut for a promising series.

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6 / 10.0 - Anthem
Feb 25, 2019

It’s a shame then that everything surrounding this core feels so disjointed. A story that lacks momentum outside of a few moments, mission design that reveals all its nuance in a matter of minutes, and a cumbersome progression system interrupted by walls

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Jul 31, 2019

At the start you control two Tech Priests and can choose to deploy three extra minions until you unlock more presets.

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6 / 10.0 - Call of Cthulhu
Nov 9, 2018

Call of Cthulhu is for the diehards only.

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This isn't a tactical shooter, it's an action-RPG, where map design and asset placement needs to promote clear pathing and enable fast-paced motion.

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6 / 10.0 - Fallout 76
Nov 28, 2018

Ultimately it's disappointing that the size and scope of the multiplayer doesn't match the impressive West Virginia you get to explore.

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6 / 10.0 - City of Brass
May 9, 2018

With City of Brass there's a feeling you're playing a home port of an arcade game, where short spurts of action, strategy, and fun doesn't translate to a sit-down to play for an extended length of time videogame. It looks fantastic but there's not a lot below the surface.

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