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Predominantly, what I take from my experience with Dragon Ball FighterZ is a new found appreciation for the fighting genre. Aside from the classics like Mortal Kombat, I was never a huge fan of games of this ilk. However, I can honestly say that this frantic 2-D fighter is so captivating, that I can see myself spending a hell of a lot of time with it in the upcoming months.
Sometimes it's the simpler experiences that really draw you in, especially when playing in VR; that's not to say that I don't wish Cold Iron was a little longer and had a bit more meat on the bone, but for a compact budget experience it's well worth taking a look.
On paper at least, Shadow of the Colossus' premise is one of standard fantasy lore. The story of slaying beasts to save a loved one isn't unique, but what sets this experience apart from other fantasy tales I've experienced is the forever growing sadness that overcame me as I cut down each creature.
Though it seemed tensions were already more or less at their highest, Telltale have managed to still nudge them up a little more.
For my first playthrough I'd had a few tall glasses of water and the experience of stepping into the sanatorium was akin to actually visiting a real place rather than simply strapping on a headset; I felt like I was an actual presence within this world and, coupled with the voice commands, I found myself fully inhabiting my character. Subsequent playthroughs inevitably lost that sense of wonder but, in terms of narrative resolution, I found that my decisions led to a far more satisfying outcome than my first time through.
Old school adventuring has grown up!
I've always enjoyed standing up and using the moves whenever possible with PSVR, but very few game offer the tracking and responsiveness necessary for a fully immersive experience.
If you imagine Arcanum: Of Steamworks and Magick Obscura but transported to a futuristic setting by way of Assassin's Creed and you will have some idea of what this is all about. Isometric RPG fun with a touch of Parkour like motion and a twist of the occult.
Shooty Fruity is a goofy little title that marries the mundane task formula of games like Job Simulator with an absurd shooting gallery. Don't be fooled by the cutesy aesthetic, however, as the gunplay can get pretty intense at times and contending with your duties adds an extra dimension of difficulty.
A great experience and I look forward to what they bring out next!
Episode 3 of Life is Strange: Before the Storm provides a satisfying conclusion to Chloe Price and Rachel Amber's many emotional dilemmas, tying in neatly to the original series while presenting its own unique twists and turns.
It could be argued that, when you strip away all of the spectacle and flashy superpowers from the game, that Megaton Rainfall essentially boils down to being nothing more than a fancy UFO wave shooter, although this would be missing the point entirely.
I Fell From Grace has one of the most unique and interesting narratives I've seen in any game this year. The unsettling story tells a compelling and mysterious tale with flawed characters navigating some truly strange events. The traditional adventure game mechanics are serviceable and keeps the narrative flowing, yet the lack of a quest log or general sense of objective means you'll get more enjoyment out of this one playing with a guide until you become familiar with the various set pieces. Definitely worth picking up if you're a fan of weird stories or traditional adventure games.
Sometimes, after hours spent blasting Nazis, Zombies, Aliens and Alien Nazi Zombies, you just want to unwind with a relaxing title that's not going to hinge on how quick your reflexes are. LocoRoco 2 is that title, for me at least, although it must be said that, beneath the deceptively simplistic veneer, the gameplay can actually get quite challenging at times.
Much like all good VR experiences it really does echo that line from The Matrix "nobody can be told what The Matrix is… they have to experience it for themselves"… Fallout 4 VR is that. The pictures here don't do it any justice at all… even play through video's won't give the true sense of just how "there" you are.
If Command and Conquer and Baldur's Gate had a child... it may well have come out as Spellforce 3. Take your character's through a grand story while developing military outposts along the way.
Disneyland Adventures is not the best Xbox One X game out there and although it successfully channels Disney, the gameplay is quite basic and does border on boring at times, even for younger players. Nonetheless, the exploration is fun but just be warned that things get very repetitive very early on.
When you drop into an area and the electronic bass is pumping and screeching away like a Transformer humping a washing machine and then all of a sudden, as demons attack from all directions, a shredding guitar riff kicks in and disintegrates every pair of panties in a twelve mile radius with the sheer fucking Metal brutality of the whole scenario… Well, that's a sensation that only a Doom game can provide, and this epicness is cranked up to eleven when playing in VR.
The gameplay is fun and relaxing, the soundtrack is phenomenal and when it's running on anything other than the Switch – the visual design is gorgeous. You could play Rime on the Switch, but I strongly recommend getting it on a different platform to save yourself the headache.
Aside from small additions such as new ‘Masterworks' variations of weapons being available and the requisite cosmetic items, players can also tweak the look of their armor sets by completing tasks in-game or take part in a kind of ‘raid-within-a-raid' which again just reuses the environment from the first major raid.