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What separates Celeste from masochistic games like The End Is Nigh is that it's not bleak or unyielding.
A classic has been reincarnated as one of the most visually magnificent titles of our current generation.
This is a gleaming example of how to craft a fighting game that feels like it has its arms open for everyone to enjoy.
Iconoclasts is an ironic, humanistic critique of religion as much as it is a masterful take on a traditional game genre.
Developer Will O'Neill's bluntness fulfills Little Red Lie's philosophy of being honest no matter what.
Unless you're an extremely quick study, the game's weirdly unintuitive control scheme will very likely get in your way.
By keeping things so simple, the game is able to keep our focus entirely on the joy of discovery.
This highly anticipated sequel to Xenoblade Chronicles is one of the most overindulgent games of the year.
Even with a new coat of graphical paint, L.A. Noire remains a game that adds up to less than the sum of its parts.
Black Mirror often alludes to the Gothic classics that inspired it, to stories full of disturbing, evil forces that threaten to overtake their characters, but the only unsettling thing about it is a glut of technical issues.
The game sacrifices specificity of environment, story, and characterization so as to ensure that the car is king.
Battlefront II is actually a rather fitting sequel to its immediate predecessor, which was itself a fun, visually phenomenal but woefully shallow and convoluted experience. Everything that was right with the original game is exactly as it was before. Everything that wasn't, however, has mutated into something more craven and significantly uglier.
It aims to tell a story of the brotherhood of soldiers, but it's ill-served by undeveloped characterizations.
Everything that made Horizon Zero Dawn the outstanding work that it is undeniably carries over to The Frozen Wilds.
More so than any pop game this year, Super Mario Odyssey sees virtual space as a land of elating possibilities.
The game is determined to kill what Assassin's Creed once was in the hopes of the series becoming something greater.
In single-player or multiplayer, Hidden Agenda is a game in which winning almost always feels like losing.
The saving grace is that the game is mechanically one of the best, most accessible RPGs crafted in a long time.
Middle-earth: Shadow of War doubles down on every single aspect of Shadow of Mordor, for better and worse.
There's no mystery to Union, which is grounded in exactly the way that the Beacon Mental Hospital was not.