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Playing LA Cops is like doing hard time.
Godzilla is a boring, badly-balanced game that asks you to pay a lot of money for too little content.
Red Goddess is a frustrating, uninspired platformer that's neither fun nor fair.
Shadowrun Chronicles is a bad use of the Shadowrun license, and a bad tactical RPG.
Magnetic: Cage Closed's reliance on imprecise platforming and nondescript storytelling makes the game's prison setting an unintended and accurate metaphor.
Basement Crawl tries to emulate Bomberman with a horror setting, but fails to ignite on all accounts.
Don't be afraid of the dark in the shallow and cliched horror adventure Daylight.
The Legend of Korra doesn't even come close to capturing the spark of the universe it depicts.
This top-down arena shooter runs afoul of fun.
Q*bert: Rebooted will leave you struggling with awful controls when you're not nodding off to the tedium.
Color Guardians offers relentless difficulty and beautiful visuals but not much else.
This reboot of a long-dormant horror franchise doesn't do enough to justify digging up the dead.
Skull and Bones strips away everything great about Assassin's Creed IV: Black Flag, resulting in a dull live-service game that's often a chore.
An unconventional introduction soon gives way to an otherwise forgettable survival-horror game chasing nostalgia.
WrestleQuest has all the right tools to pique a pro-wrestling fan's interest, but it fails to deliver when it matters.
Arkane takes a stab at infusing the genre du jour with its signature style, but the end results are a bloody mess.
Though Storyteller's premise might be creative, its repetitive puzzles and lack of challenge quickly make the game feel stale.
Though golfing remains a highlight, Sports Story overloads its charming and intriguing premise with unrewarding side activities and boring fetch quests.
Gotham Knights takes the Arkham blueprint and reimagines it as a loot-brawler, often feeling similar, but where it's different, it's worse.
Scorn's frustrating combat, unbalanced puzzles, and unforgiving checkpoints make it an infuriating slog through an otherwise intriguing setting.