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A well-presented - if misjudged- presentation based on an obscure IP with a fresh feeling graphic style that is often bogged down by the lack of relevant additional modes and an online play system which is better left untouched. Excessive action, revealing costumes and an additional story mode are not enough to save this average fighter from a destiny of mediocrity.
Dark Souls III certainly lives up to the brutal difficultly levels of its predecessors. It constantly gets you to push your boundaries as you're encouraged to press deeper in each run, plus the tension and challenge very rarely lets up, even if it does occasionally resort to cheap tricks. It's robust, exciting combat is by far the most appealing element of this game, offering many ways to fight, allowing players a great deal of depth to character building and giving them many choices on how they would like to proceed through this melancholy world.
Only suffering from minor problems, Salt and Sanctuary proves that not all 2D platform games are for children.
Beneath the stunning visuals there's an interesting deal of mechanics to learn which brings a fresh approach to the fighting genre. It's just a shame there's not more to do, and only having 16 characters is a bit of a let-down when you know the franchise has hundreds more. Pokken Tournament is a must get for any Pokemon fan, replacing the slow battles of the main series and providing us with the fast, energetic duels we've come to see in the Anime and Smash games.
Rainbow Moon is a pretty standard RPG with a lot of grinding required. It does have its flaws like it's Initially slow to get going, plus levelling up can be a slog but at the same time it shows a lot of promise with some interesting mechanics, enjoyable exploration and satisfying combat. If you're after an enticing, epic story then you better off looking elsewhere, but if you're interested in being pitted against tough enemies and lots of exploration in a bright vibrant world then this is worth a look
A fun - if forgettable - entry into a saturated genre which serves as a new 'timesink' for 'Empires' and 'Warriors' fans the world over and offers a range of intuitive systems which never quite find their feet and leave the average gamer bewildered and confused throughout.
DiRT Rally could be viewed as the Dark Souls of the racing genre; imposing to rookies, challenging, and realistic, yet absolutely gripping and full of reward! It'll initially scare some gamers, but once a comfort zone has been found - not least with the help of near endless options to aid, or challenge, the player - the game can satisfy most. A true representation of rallying, something that has not been achieved in gaming for far too long! It has some minuscule issues (once you see the PS2-age crowd models, you cannot un-see them) but, when it comes to the likes of Rally, Motorcross and Hillclimb motorsports, DiRT Rally really is the king of the road less travelled!
Yet, these are minor complaints about a game that really is a sublime throwback to 2D adventure games of yesteryear, and they aren't big enough problems to spoil this charming game.
Earth Defense Force 4.1: The Shadow of New Despair won't win any prestigious awards, but it still manages to be a fun little cult offering that will please those looking to simply have a good time. If you don't expect anything serious or realistic to come out of it, you'll definitely enjoy blasting away at your enemies while listening to some of the silliest dialogue ever put on a game
Hyrule Warriors Legends feels more awkward to control on handheld and doesn’t perform nearly as well as the Wii U version but it does add some interesting new modes and features like character switching and fairy skills. For newcomers playing on the New 3DS is recommended, otherwise you’ll be faced with naff camera angles, fiddly controls and massive framerate drops. Of course these flaws won’t matter too much to super fans who are sure to enjoy the experience, the many new features and the upcoming content, providing they don’t mind starting over.
What we have here is a simple free flowing hack n' slasher with a number of interesting mechanics that sadly fall a bit flat. Building Servan decks can be fun, but ultimately they don't make much of an impact in fights, and weapon switching adds some variety but none offer anything really unique. Despite this Nights of Azure is still an enjoyable enough experience, the character focused narrative is certainly worthwhile and there are plenty of talking points from both story elements
Give No Shelter is a fantastic episode that more than makes up for the series’ disappointing premiere and sets things up nicely for next month’s finale. It’s got a great opening section, some of the most intense scenes ever delivered by Telltale, and a bunch of twists and turns to keep things interesting. If you’ve played the first episode and you’re not sure about wanting to give the series a second chance, I implore you to try this one and see for yourself why Telltale is one of the best storytellers in the business
Kholat does a fantastic job at creating a tense, moody atmosphere in which you're completely alone in an unforgiving landscape. However for everything the game does right there is an equal flaw to break player immersion. The grizzly tail of a real life a real life incident immediately draws you in, but the narrative is often perplexing leaving you with a lot of unanswered questions. The open-world environment is realistic, beautiful and calls on your adventurous side, but the gameplay is overly simplistic and exploration is tediously long.
101 Ways To Die does exactly what it says on the tin! It provides a multitude of ways for you to kill your experiment participants, with a wide range of tools and combos, each as humorous as the last! The unlock progression is well paced so you get a good play time from the game (though some curveball puzzles can grind your progress to a halt). Having said that, you wouldn't play a single sitting for too long anyway, with repetitive gameplay slowly making it a drag. However, being so sadistic and murderous is rarely such a comical delight, and a kickback-and-enjoy experience as can be found in 101 Ways To Die.
This 4-hour ride through a quirky Florida town is definitely amusing and packed with weird characters to interact with, but the story is nothing to write home about and the gameplay often isn’t up to par with what players expect nowadays. If you loved the Telltale licensed adventures and are yearning for another episodic treat, you might as well give this one a go, but keep in mind that such level of polish is nowhere to be found here
Deathsmiles manages to hit the perfect difficulty level so that both newcomers and old hats at the genre will find the challenge level they desire. The bullet patterns, crazy bosses, and badass protagonists all combine to create a fun experience, even if a run of the campaign can be completed in half an hour.
Over the top humour and busty hijinks are in abundance in, Senran Kagura Estival Versus. Creative Finishers and bombshells add something new to the gameplay, but it all still feels very basic with it becoming increasingly repetitive given enough time. Yet it still makes for good, mindless, button mashing fun. Long term fans are sure to get something out of this fun new addition to the fan service heavy franchise.
Assault Android Cactus is a fun twin-stick shooter with great mechanics and tons of replayability. Its minor audio and trophy issues can't mask the undeniable charm of its colorful cast of characters, making this a tremendously enjoyable game, be it playing solo or co-op
The decade old adventure has received a nice rejuvenation, that's fixed a number of gameplay elements, sped up inventory management and polished the aging, gritty visuals. That said it's also brought up a couple of new fiddly issues like laggy offscreen play and a lackluster new dungeon. Still The legend of Zelda: Twilight Princess HD is nice update to one of the franchises best, a great way for fans to reminisce and a fantastic starting point for newcomers.
Hero and Daughter+ utilises an interesting core mechanic that makes for a refreshing RPG. Much of the combat and art style is straight from RPG Maker, which may put off a lot of players. However, the dialogue is full of humour, and there are plenty of optional side missions to keep things interesting, making the overall gameplay an engaging experience.