TechRaptor
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A surprisingly deep and fun co-op shooter, World War Z proves that killing hordes of zombies is still fun, years after the genre hit its peak.
Mortal Kombat 11 offers a fantastic middle ground of depth and accessibility, providing tactical excitement in a beautifully presented, densely packed, and easily digestible package. NetherRealm's latest title is a resounding success.
Jupiter & Mars is lovely to look at and listen too. I just wish it was actually fun to play.
Months after the final release, Gwent: The Witcher Card Game is still going strong. The minigame-turned-esport continually goes through iterations and patches, shedding skins and morphing into a real beast of a card game. It has a wistful past, a solid present, and a bright future.
Staxel has some solid fundamental systems, but it doesn't feel like a fleshed out, finished game.
Rainswept has an interesting plot, well-written characters and a distinctive visual style, although a few bugs and overly simplistic gameplay do let it down a bit.
Ghost Giant's fun puzzles and lovely story are well worth experiencing for anyone who may have access to PSVR.
Fade To Silence is a mess of ideas that don't come together well enough to be worth experiencing. There's plenty of potential here, but every idea is half-baked, undercooked, and buried by other systems.
Despite promises of great strategic and tactical depth, Precipice relies heavily on random chance and bad AI decision-making. Shamefully shallow, you're better off playing an actual board game for your strategy-game fix.
A fun, but frustrating, bullet hell shooter with some of the best damn pixel graphics and chiptune sounds out there.
Yuppie Psycho is one of the few survival horror games to keep me on the edge of my seat. Though occasionally bizarre and tonally strange, it has the all the makings of a great adventure. The puzzles are engaging, the story is gripping, and the horror kept me coming back for more.
Immortal Legacy: The Jade Cipher's clunky controls and iffy late game bosses hold back what is a fun, if weird, VR first person shooter.
SteamWorld Quest may be Image & Form's finest game yet, presenting a charming tale and a nuanced combat system wrapped up in a wonderfully cohesive style.
Skyhill has an interesting premise, but its systems are ultimately too simple in design to provide any compelling choices during gameplay. The overall lack of progression or variety makes replaying it after completing it once feel pointless.
Phoenix Wright's story and humor stand the test of time, but the graphical upgrades do it no favors. While voiceovers would be appreciated, the sound effects and dialogue are creative enough to make up for it.
Super Dragon Ball Heroes: World Mission is a solid game and a good time for fans of the franchise, and even people with more casual knowledge of the lore.
Katana Zero's gameplay is genuinely fantastic. It's the perfect choice for someone looking for the next frantic and challenging indie darling.
Forager demonstrates the importance of anchoring players in the world. It has great content, but that's hidden away behind random chance and hours of grinding. The idle-like mechanics are irritating at best, but the dungeon crawling and the puzzles come into their own. I only wish the rest of the game lived up to the excitement of finding a dungeon.
The Prophet & The Warlock adds some great new content to the base game. It's especially perfect for those looking for a challenge.
Heaven's Vault manages to make me look forward to learning a new language, which is something I honestly never thought a game could do.