Marooners' Rock
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Madden NFL 17 may still not convert certain players who think this is just the same old game they’ve been digging into for years, but I implore you to give it a look.
Overall, The Final Station isn’t adding anything too new or revolutionary to the zombie shooter formula gameplay wise, but at this point what really matters is your motivation and the atmosphere the game takes place in that helps a game succeed in this genre. Tiny Build packed The Final Station full of both of those things and the end result is a surprisingly genuinely suspenseful 2D experience that combines train maintenance with zombie slaying.
Whether or not you’ll like Gal*Gun: Double Peace really depends on your tolerance of the material. This isn’t your typical shooter, and it doesn’t even have an abundant amount of substance, despite its theme. It’s got a decent presentation, and if you can get the hang of the concept (and maybe even try out a few character settings), you’ll get decent mileage out of it.
The higher class of racing fan may come to appreciate Assetto Corsa, but to the rest of the driving crowd, it'll simply feel like Ass.
Metrico+, by Digital Dreams, takes that tendency and runs with it (literally), turning a mystery of infographic interpretation into a puzzle platformer that causes head-scratching frustration, as well as triumphant joy. The overall impression I got before playing was that this would be a fun game to merely pass the time. I was right about the "fun," but the word "merely" doesn't apply.
UNO won’t change the way you play board games, but it’s also made a fairly good transition to the video game front – at least, a better one than the version offered in the previous generation.
Riptide GP Renegade feels like a divine little arcade racer, something this generation could use more of. While it’s not the best one in the genre, it’s a defining one, with plenty of modes, online leaderboards, flashy graphics, solid controls and unlockable goodies. This is one ride you’ll certainly want to take again and again – even if some of the waves might knock you for a loop.
If you’re a fan of King of Fighters then King of Fighters XIV is a welcome new addition to the family. It’s a great fighting game that players of other fighting games can respect and get into quite easily.
In short, Worms W.M.D. is probably the best that the series has been in years. While it doesn’t necessarily reinvent the wheel in terms of how the game is played, it adds an awesome amount of components, costumes and weapons to make it feel right at home.
So Metroid Prime: Federation Force just feels weird to me. I'm glad that Nintendo is still paying attention to the franchise, but this off-shoot never really comes together like it should.
Kick & Fennick is a fun little platformer, although one that really isn’t that substantial. You can probably blast through everything it has to offer within an afternoon’s time, with very little reason to go back. Still, it’s the journey, not the destination, that’s the treat here, and if you grew up on unique platformers, this one will certainly take you back.
While I would’ve liked a little more story from Realm of Shadows, it’s definitely an opening chapter that gets off on the right foot. The scripting is excellent, the voice acting equally so, and the art style beckons the older days of the Dark Knight, instead of the modern design that so many developers seem to be going for these days.
Graphically, The Solus Project is great. The atmospheric events were particularly nice, with the stars, weather, and astronomical events lending a very real feeling of loneliness to the whole affair.
Despite its relatively short length (again, about three hours from beginning to end), Abzu does provide the option to go back in again and see what you missed, or simply goof off with the sea life. It's definitely a game that's well worth returning to, especially just to partake in the visuals and calm your nerves a little bit.
Those looking for an interesting Roguelike that focuses on RPG mechanics alone will love Tower of Fortune, while those who need more substance in their RPGs will find moments of boredom and confusion.
While Song of the Deep isn’t quite the piece of smooth sailing I expected it to be, it’s still a fun, appreciative title that makes up for its rough parts with exciting combat and a superb presentation.
I was immediately struck by how classically “Double Fine” this game’s design is. If you’re not familiar with what I mean, I weep for you, for you have clearly been asleep for the past ten years.
Like the line between plausible reality in the first levels and the absolute madness in the last level [...] I am ambivalent.
Monster Hunter Generations is another improvement on a franchise that makes for a solid portable experience.
If you like the anticipation of watching doom slowly stagger toward a victim, well – here you go, you delightful sadist. Enjoy.