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Kritiqal

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122 games reviewed
54.0 average score
50 median score
63.1% of games recommended

Kritiqal's Reviews

After three games and two expansions, I thought Bioshock and by extension Irrational Games had run out of ways to surprise me.

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The first half of Burial Sea is that rare bit of DLC that manages to add to an experience without feeling like it was stripped out of the original game.

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Nov 4, 2014

Hatoful Boyfriend made me laugh; it made me smile and appreciate its subtlety; and it made me cry.

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Nov 2, 2014

It's probably an understatement to say I was rather taken aback by how much I ended up enjoying The Curse of Brotherhood.

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Unscored - Outlast
Oct 31, 2014

If you have any interest in horror of the most unsettling and macabre nature, Outlast deserves your time.

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Unscored - Gravity Badgers
Oct 12, 2014

Gravity Badgers is Angry Birds: Space without the pigs.

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Unscored - Roundabout
Sep 18, 2014

If by chance you actually have an aversion to FMV and B-movie stupidity, I'd be surprised if you come away from Roudabout with anything but a confused look on your face, wondering what you just witnessed and why I'm raving about it. To that, I say, phooey on you!

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Unscored - Super Time Force
Aug 27, 2014

It's been far too long since I've played a game for the sole purpose of enjoying the hell out of it.

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Aug 8, 2014

QUBE isn't going to be remembered as a modern classic, perhaps not remembered at all, but for a first person puzzle game it's just decent enough to be worth checking out.

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Unscored - Year Walk
Aug 2, 2014

Year Walk is a master at what it tries to be. It lets nothing on and leaves you wandering in the dark for a good while, which only makes it more unnerving when it finally lays its cards on the table.

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Unscored - Transistor
Jul 11, 2014

Transistor left me floored.

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Jul 9, 2014

As a complete season, The Wolf Among Us is an enthralling breakthrough for Telltale and videogame storytelling as a whole.

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Unscored - Bastion
Jun 30, 2014

Rarely does artistic excellence and mechanical brilliance come together in as amazing an experience as Supergiant's Bastion.

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Unscored - Richard & Alice
Jun 5, 2014

Richard & Alice is a captivating character study, that absorbed me from the second I set foot inside Richard's extravagant cell up until its undecided ending, which leaves just enough unanswered to keep you wondering and filling in the gaps yourself.

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Unscored - Gomo
Jun 3, 2014

Gomo isn't a hopelessly bad game, in fact numerous parts are rather charming and enjoyable to watch, but it's design is painfully shallow and ultimately, entirely forgettable.

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May 28, 2014

A Story About My Uncle is a hugely ambitious game for an entirely new developer, which almost inevitably didn't manage to quite hit the mark.

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May 25, 2014

Always Sometimes Monsters isn't without problems, but like the characters in it they are simply part of a whole that you can still love despite their obvious flaws.

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Unscored - Fez
Apr 14, 2014

Everything shines in FEZ with the sort of passion you only see in indie projects, and I am so very happy that it found its release and I was able to take part in it myself.

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Unscored - Type:Rider
Mar 25, 2014

Type:Rider is far from a perfect game, maybe not even a good one, but it is a unique and interesting endeavor to give a little background on a subject I’d never have bothered to look into otherwise.

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Unscored - NaissanceE
Feb 14, 2014

I kept returning to NaissanceE because regardless of these issues the world it creates is so remarkably compelling.

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