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Telltale & Deck Nine's Expanse prequel weaves a compelling-enough yarn, but archaic design elements could tempt even ardent fans into spacing it.
This attempt to “meet in the middle” between styles, while it should appeal to a wider range of fans, doesn’t really excel in the realms of stealth or ARPG. The result is a fairly average action-adventure with glimpses of greatness, but which lacks cohesion and doesn’t quite rise to its potential.
Despite a few noticeable setbacks, it's ape-solutely bananas just how well Rare's latest crossover expansion harnesses the spirit and mood of a bygone adventuring era.
Yes, the Payday magic is still here… sort of.
Furyu's first new gem since The Caligula Effect.
Much like a red giant, Starfield is an absolutely massive experience that burns just a bit cooler than one would expect.
The "whatever" part in Caligari Games' sophomore title initially suggests boundless wonders, but is more akin to someone shrugging their shoulders by the end.
While the series has traditionally had very good presentation values, Mortal Kombat 1 actually vitalizes the gameplay into something engaging, silky, and fun.
It's admirable that Disney has elected to preserve Gargoyles for future generations, but the game, like Goliath himself, belongs in the past.
It's not without some noticeable foibles, but if the best gauge for success was how often I said "just one more game… just one more game" then it deserves heaps of paw-sitivity.
If you're a fan of indie games, JRPGs, or a combination of either, Wandering Sword is certainly worth the investment. But just keep in mind the cowboy's sad, sad song: every rose has its thorn – or in this case, thorns.
This sequel shines almost as brightly as its predecessor, thanks to diverse mission types, accessible gameplay, a wealth of single-player and multiplayer content, and lovely art and music.
The linguistic labyrinth woven into its puzzle design, world-building, and presentation makes Chants of Sennaar nothing short of a towering achievement.
Neat gameplay nuances (and some catchy tracks) can only go so far with writing that makes me root for Volcano High's extinction event.
Lies of P goes from imitating From Software’s concept to tearing off its skin and wearing it around like a poncho.
Parallel Studio's latest avoids drowning from formulaic story & design critiques, but whether the plunge is still worth it greatly depends on your Pacific taste.
An outstanding addition to the RE canon and an ideal complementary piece to the remake of Resident Evil 4.
Despite the Xbox version currently lacking the better control scheme (mouse & keyboard) available elsewhere, Strange Horticulture remains an evergreen puzzler from start to finish.
As a series, Hello Neighbor's modus operandi can be seemingly summed up like this: sell a neat concept and then utterly fumble the execution. Hello Engineer sticks to that script, but at least with a dash of panache and actual craftsmanship.
With so little in the way of content or progression, bland level design, awkward mechanics, and a generally cheap feel throughout, Hammer of Virtue feels more like a strange tech demo than a game.