Divine Dynamo Flamefrit
Critic Reviews for Divine Dynamo Flamefrit
Divine Dynamo Flamefrit's Pinnochio-esque journey from a throwaway internet joke to a full-fledged real game is commendable in itself. However, the fact that it's as enjoyable as it is may be an even sweeter victory. It doesn't reinvent the wheel in any respect, and its limited action-adventure game mechanics are just about as basic as they come, but the moment-to-moment gameplay is more than satisfying and flashy enough to make up for it. Couple that with a keen sense of humour and a flurry of nostalgic aesthetic callbacks to classic anime and old-school RPGs, and you have quite the gem of a title. Just try to savour those fleeting few hours of runtime as much as you can.
There's a lot of potential hidden away in Divine Dynamo Flamefrit that, unfortunately, goes unrealized. Still, what we do get is fairly good: a silly, knowing storyline; flashy, crunchy action; and rock-solid boss battles.
Divine Dynamo Flamefrit is a very brief experience, but one that’s quite enjoyable while it lasts. Its brevity might actually be its biggest weakness: I legit wanted more from this Zelda-lite adventure, with decent PS1-ish visuals, actually competent voice acting, straightforward controls and surprising sense of humor. I would have been able to live without the unnecessary first-person Megazord boss battles, though.