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Does Gears 5 revolutionize the series and take third person shooters into a new stratosphere? Absolutely not. But it continues to build upon everything Epic Games did right in the original trilogy, and what The Coalition has been expertly refining since taking the helm with Gears of War 4. Anyone that’s been invested in the lives and personal stories of these characters since the beginning owes it to themselves to play through this latest entry. But even if you’re jumping in to the franchise for the very first time, there’s an amazing game to be experienced here that will most likely compel you to go back and play through everything that came before it when you’re done.
I’m always delighted by segments of video games that allow me to control an animal, and even more glad to relax and laugh while playing games in my spare time. Rarely do these two all-too-rare genres cross in gaming, but when they do, and with enough clever direction and a pleasing original soundtrack, you get the beautiful gem that is Untitled Goose Game. Purchasing this game on sale would make for a perfect diversion to relax and waste a few hours of clean, simple fun, enjoyable by gamers (and non-gamers) of nearly any age.
In the modern video game industry, so many games have released that have done the formula attempted to be tackled by Devil’s Hunt in a much better way. Look at Devil May Cry. Look at Bayonetta. Look at Prototype. Hell, look at Dante’s Inferno. So many games have released and been really fun to play through while keeping gamers engaged and having strong gameplay mechanics and loops. None of that is found here with Devil’s Hunt. While there are small, very small, amounts of fun to be had, it quickly fades away within the first hour, leaving the remaining four hours to be a bore.
I was thoroughly impressed with what The Sojourn had to offer and so happy that the game was moved from 2020 to a September 20, 2019 release. The world needed you Sojourn, and through the darkness shone your light. I truly hope anyone and everyone out there who loves puzzle games picks this game up and tells a friend.
Anyone looking for the biggest roguelike of 2019 should probably look no further than Children of Morta. This is an excellent release that just works on so many different levels, with very few minor annoyances in the end. There’s practically something for everyone to enjoy with the many different gameplay styles and ways you can tackle a problem in the dungeons. I didn’t want the game to end when it did, and I’m truly holding out hope that Dead Mage will expand upon the story with some DLC releases in the future, as I feel like my time with the Bergson family just hasn’t fully concluded yet.
Utawarerumono ZAN is a great example of a way to turn a tactical strategy RPG into a much more action-oriented gameplay experience. I had way more fun this time around than I did a few years ago playing through the original release. I do hope that the developers are able to do with the other games in the series what they did with this one, because the stories have all been so excellent. If you’ve not played the original release, it’s still recommended to go back and do so to see where it all began, especially because the character development is a lot more in-depth with deeper RPG elements.
Yet, somewhere along the way, I and many other gamers felt lost. The deeply rich and vibrant lands we once ventured across no longer held any allure, only temporary distractions and shadows of the glory we once strove for. Leveling became easy. Professions became bothersome. Travel was insignificant. Money lost value. High fantasy was sacrificed for a fantasy/sci-fi hybrid, complete with motorcycles, rocket ships, and aliens. Even the war between factions held little intrigue, as too often had the conflict been sacrificed in the name of some greater evil. The flavor from World of Warcraft faded, and subscriber numbers slowly dwindled to a fraction of their peak. We didn’t want to play the seventh expansion of World of Warcraft anymore, we wanted to play the original. We wanted vanilla. We wanted classic. At least, we think we did…
A welcome addition to an increasingly overcrowded subset of Soulslike games, Blasphemous really captures that formula and does the best job it possibly can while presenting a gorgeous pixel art style that will leave you in awe. The lack of fast travel rooms and the unnecessary precision-based platforming leave a bit of a sour after taste in an otherwise satisfying main course meal. If you’re itching for that difficult experience with some incredible boss encounters and over-the-top gore, Blasphemous is sure to be just what you ordered on the menu this year!
River City Girls really did impress me but how polished of an experience it ended up being while staying faithful to the Kunio-kun world. The minor annoyances we had throughout the game and headaches from moving to areas during combat were quickly forgotten about anytime combat initiated because the gameplay was just so much fun. And when it all boils down, that’s truly what matters in a side scrolling beat-em-up, is it not? Fans of the genre, purchase this game.
RAD is a well thought out and put together roguelike that will keep fans of the genre coming back for more. The procedurally generated levels mean that no two runs will ever be the same, and the sheer amount of customization that can go in to a run with all the different mutations will be sure to please fans that want something to just pick up and play from time to time.