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Engrossing as it is difficult (whether or not said difficulty was intended by ACE Team), Abyss Odyssey successfully captures the imagination lying dormant in the minds of its players.
If the game's accolades are of any indication, Blues and Bullets seems to have plans to build something incredible.
No negative aspect of Until Dawn deters the player from enjoying the story, and Supermassive Games crafted the game in such a curious way that an urge to replay the game curses the player even before the credits start to roll.
Comprised of only two people, Still Games reached for the stars to replicate a Legend of Zelda-inspired experience and simultaneously establish a unique identity. Ambition alone, however, was not enough to achieve this game's potential for greatness.
"The Witcher 3: Wild Hunt is at its best when focusing on individual characters and the stories that they have to tell, and that's exactly what Hearts of Stone provides."
If Episode 1 is of any indication, Minecraft: Story Mode is going to be a journey worth completing.
If you prefer the satisfaction of solving a puzzle rather than the rush of robbing an Arcade, The Masterplan might be something worth your time.
More of the same isn't a terrible philosophy to carry when said "same" is enjoyable, but interactivity within the game's universe still lies dormant.
Ultimately, however, this recent chapter rejuvenated my interest in the game's story, which is exactly what the series needed.
Certain scenes got me more emotional than I ever thought I'd be when playing Minecraft: Story Mode, and that is a mark of approval that overshadows nearly all of this episode's negative aspects.
The Flame in the Flood is certainly not without its flaws, but it hasn't deterred me from playing it on a daily basis.
I definitely had fun with the little time I spent with the game (about 10 hours), but I couldn’t help but feel like I’d rather be playing something else.
Friend and foe both seem more characterized and fleshed out than ever before, and the remarkable urge to discover what lies ahead manifests itself as motivation to progress after each death.
Though this episode felt a little lackluster compared to Episode 1, the concept of this series remains captivating.
Some of the best science fiction writing occurs when the author takes a world that the reader is familiar with, but changes some aspects to set the story. This doesn’t need to be some far-fetched imaginary science theory that we just need to accept though, for example in Isaac Asimov’s short story Nightfall, the setting is similar to current day, only the planet has multiple suns meaning that they never (in theory) experienced night time, the entire way of life revolves around this. P.O.L.L.E.N takes a similar approach.
Some souls are not worth saving.
"It’s a heck of an expansion and one that provides a stellar sendoff for a master Witcher."
While this particular episode doesn’t progress the overarching story of our heroes, it offers a wonderful subplot that leads to a series of events fueled by intrigue and deductive reasoning.
I Am Setsuna does pay off on its promises to hearken back to the old days of JRPGs, but it gets a bit too old school for its own good.
The scale of Minecraft: Story Mode‘s story is reaching a startling height, and I personally became far more enraptured by the transpired events found in this episode than in the previous six.