Chalgyr's Game Room
HomepageChalgyr's Game Room's Reviews
To conclude, if you’re looking for something with a slower, less life-threatening pace, lots of laugh and fun friendly banter, with a pinch of side scrolling action then World’s End Club is your Go-To. It may be lacking in game-play department and it won’t make you sweat buckets, like Ronpa or Zero Escape, but it makes it up with a great narrative, great characters, and really catchy music. I’m giving this game a 7 out of 10. “Go! Go! Go! Go-Getters, will never fall apart!”
Orcs Must Die! 3 is a welcome addition to consoles. Tower defense is one of my favorite genres, and there are not a lot of great games representing the genre on consoles. Orcs Must Die! 3 is a pretty great game. It’s vibrant and funny, with the right combination of strategy and action that kept me coming back for more. A bit more content and variety would have been appreciated, but what is here was still very enjoyable.
Sniper Ghost Warrior Contracts 2 is not a AAA title, and it lacks a bit of the polish that comes with that, especially where the environmental interactions and some of the visuals are concerned. That being said, Sniper Ghost Warrior Contracts 2 gets it right where it matters most – the sniping gameplay. Scouting out for that perfect shot when you connect with it is incredibly satisfying. That gameplay loop of making money, improving your gear and skills and trying things from a different angle was a lot of fun, even with some of its rough edges.
So overall, Akiba's Trip: Hellbound & Debriefed is going to most likely find itself as more of a novelty experience than one that draws new fans to the series being the precursor to Akiba's Trip: Undead and Undressed. It's not a bad brawler or beat 'em up, but it does show its age in its mechanics especially when compared to its sequel that we've had our hands on for much longer.
There is a great deal to like about Samurai Warriors 5. The new art style is incredibly appealing, the progression elements make for a compelling gameplay loop and the focus on characters has made the narrative more interesting than ever. The series feels less niche than it has been in the past, with a handful of different modes to encourage replay, even if the combat itself still remains pretty simple by and large.
Whether using one headset or another, fans of rhythm simulators and European power metal should definitely check out this Viking visual styled head banger.
Overall, I have to say that Monster Hunter Stories 2: Wings of Ruin of a wonderful experience. With a well done battle system, plenty of monsters to collect, tons of gear to make, and some great music to match, there's not a lot to complain about. The multiplayer is extremely well put together for a turn-based system, and there were a bunch of little aspects, like unique egg coloring and the ability to see what other coop players eggs are that show just how much attention went in to the title. While it may suffer from some reused assets and questionable AI choices, most complaints are fairly surface level in nature. Monster Hunter Stories 2: Wings of Ruin shouldn't be treated as "just a spin-off", but has earned a right to its place amongst the powerhouses of the franchise.
Don’t be fooled. Mini Motorways is a game that looks very easy to achieve a high score but will challenge you to beat other players. It’s a casual and easy game that anyone can pick up and will provide endless amounts of entertainment as you struggle to get as many pins as possible. Players who are looking for a fun simulation title to play should look no further. This one is for you!
So overall, Death's Door offers up a hefty challenge in a top down action adventure through an interesting world. Will it be too hard for some? Maybe, but, with plenty of ways to upgrade your character, tools and magics, there's a way to stem the difficulty but you'll have to go a bit out of the way of the general adventure for that one.
Overall though Wildermyth was amazing. The visual presentations mixed in with a procedural storytelling that adapts to your characters choices as well as your newer characters that join up was just brilliant. Add in a very well done combat system and there’s more than enough here to keep anyone occupied for a good long time as no two playthroughs should be the same.
Sniper Elite VR pulls you in with flashy kill shots and some interesting presentation around the actual process of sniping. The PSVR’s tracking is not as precise as this title needs at times, but that is more a limitation of the hardware than the developers. Stage design makes sense, even if it perhaps seems a bit simplified when compared to the last couple of entries in the Sniper Elite series, and stealth feels a bit barren without any kind of melee options. These quibbles however are relatively minor in the big picture of what this title delivers. Sniper Elite VR is intense, immersive and simply put – a whole lot of fun.
ENDER LILIES: Quietus of the Knights doesn’t necessarily bring a lot new to the table, but it does a great job of mashing up the principles of Soulsborne and Metroidvania games into a hauntingly beautiful 2D action experience. Certainly there were moments of frustration – this is not the hardest game I’ve ever played, but ENDER LILIES: Quietus of the Knights certainly is not easy either. It has a very distinctive aesthetic that really appealed to me though as I continued to unravel Lily’s mystery while exploring this unique world.
Having only gone through one of the possibilities that Where the Heart Leads has to offer I was sold. Over the course of that dozen hours alone, the interactiveness that Whit has with the environment mixed in with the well written characters and the emotions that they bring as you live through this slice of life is both engaging and moving as I found myself happy, heartbroken, and even angry at times with some of the members of Whit’s family and community. Unlike real life though, you can go back and see how differently things could play out and I plan to travel both the higher and lower moral grounds still left untraveled.
Overall, Mushihimesama is a great title for both new players and veteran players alike. There's plenty of difficulty and challenge for the veterans, especially with Ultra mode, yet it's easy enough to get new players into with the combination of novice mode and infinite continues available. While the goal may be to complete the game without using a continue, you still get the full stage experience even if you can't manage it. The game is smooth, and even though the plotline is a little absent, it probably isn't what you're interested in anyway. Fans of the bullet hell genre will definitely want to add this title to their library. For newer players it's also a great introduction to the genre without putting them off too much. While the genre itself is a little niche, there's a reason Cave is a household name amongst those who enjoy bullet hells of all types, and they certainly don't disappoint here.
If The Dungeon of Naheulbeuk: The Amulet of Chaos was content just to tell a goofy story with a bunch of charming humor, it would have been a pretty solid offering. However, this is also a very solid tactics / RPG hybrid that offers a really fresh take on a very familiar genre. The humor and the pacing of the combat probably won’t appeal to everyone, but consider me a huge fan as I hope from some continued hijinks in a future sequel.
On a whole, Dark Deity does offer up a solid turned based tactical experience with plenty of units types to choose from as you move from one theatre of battle to the next. Adding in elements like character bonds which adds in a depth to the story is nice but at times I do wish there had been a bit more side content and not simply going down the road from one giant battle to the next hoping that you both had enough time to finish it and that the system didn’t crash as there’s no way to save while in the thick of it. This all said, I enjoyed my time with Dark Deity and I do hope to see more from these developers down the line with a sequel or a spiritual successor to this decent homage to Intelligent Systems’ Fire Emblem series.
Overall, Out Of Line lives up to the promise shown in its trailers, and is a nice light addition to one’s game library. As a relatively linear side-scroller I wouldn’t count on extremely high replayability, but endless replays are not really the expectation for this style of game. With no real combat, Out Of Line relies heavily on its well-designed puzzle levels to engage the player, but manages to do this without feeling repetitive or punishing. In the end, if you’re looking for something that gets your adrenaline up, give this a pass. If you’re looking for fun you can share with anyone in the family, or a relaxing end to a stressful day, Out Of Line is an excellent choice, and definitely worth your support.
Overall, Mighty Goose is a pretty fun game with a lot good points to it. The combat basis is pretty well done, the skills and upgrades are a neat touch, and the weapon system was enjoyable. Unfortunately, there just isn't a whole lot there to really dig into. Mighty Goose is well too short, and coupled with some of the more aggravating issues, such as the periodic slow-mo, the easy difficulty, and how the "post game" is just the main game but a little harder, Mighty Goose probably won't keep you occupied for too long. That being said, if you enjoy Metal Slug, this is definitely going to be put on your watch list, it will probably just be one of those titles you'll pick up on sale.
Overall, Disgaea 6: Defiance of Destiny is a solid entry into the Disgaea Series. Fun characters, great dialog, amazing voice overs, it hits all of the notes. While there are some issues on the performance side on the Nintendo Switch, it’s never enough to completely remove you from the experience and with plenty of new additions such as an auto-battling system to do your Netherworld grinding for you, you may not even notice as you gawk seeing the millions of hit points disappearing per turn!
Overall, Roguebook is a great addition to both the roguelike and deck building franchise. The combat system is well fleshed out, the map exploration is fun and thought provoking, and the game isn't purely reliant on luck to get you through. While you probably won't be doing a lot of runs in one sitting, each run is short enough to not feel like a drag, and you can save your progress and leave to come back to it later, or just abandon the run altogether if you need to. With nice graphics and explanations for all the card effects you may not know, simply by hovering your mouse over it, Roguebook is really easy to get drawn into.