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With the release of the second part of the game, Full Bore no longer ends abruptly as it did in The First Dig, providing an enjoyable approach to a puzzle game from start to finish.
Moebius has a solid story and decent characters as you would expect from Jane Jensen. The game missed out on the puzzles however and a solid reason to keep you playing to conclusion.
Through all of my success, Constant C remained a frustrating experience, from cheap deaths, to my own ignorance by rotating the environment in the incorrect direction. Constant C provides an enjoyable and challenging experience that will have you literally standing on your head thinking of a solution.
If you don't like being told, "You are dead", over and over again, this game is not for you. It's reasonable to veto out of a situation that brings you to a point where you want to break your controller in half. But if you are up to the task, 1001 Spikes will reward you with a sense of accomplishment only retro platformers can supply.
Watch Dogs is a solid game, but I feel it falls short of the mark Ubisoft set for it. The single-player experience is a decent length and there's plenty to do around town, it's just too bad I never know what the game wants me to focus on. Aside from that, the game's world is rich in fascinating points of interest for you to explore. Throw in some decent multiplayer that works somewhat seamlessly with the single-player and it's an overall solid game. Too bad Aiden is just such a cardboard prop.
In the end, I wish there was more to Bound by Flame. I adored the crafting system and have come around on the combat system once I mastering the act of parrying, but I still wish there was more. Spiders has turned down the swearing in the game (compared to Mars: War Logs), but Vulcan has his/her outbursts for no good reason. The game is dialogue heavy, and provides a ton of backstory on the towns, the people and the quests in the game; just don't look at the characters while they speak.
Overall though, the game is solid. It has fun gameplay, an excellent story that maintains the Wolfenstein mystique, and at least some additional replay value. Fans of the series will certainly enjoy the game and I feel certain that newcomers will enjoy the change of pace from games like Call of Duty. While there is no multiplayer for the game, the single-player is more than enough to hold players' attention and keep them entertained.
From it's intelligent game design to it's breathtaking art direction, Transistor brings the player into a world bursting with creativity. I found myself immediately entering New Game Plus mode after the credits rolled because I didn't want to leave the world of Cloudbank. Transistor is a game that isn't afraid to go outside of typical video game tropes resulting in a refreshing and fun experience. This is easily one of the best games on the PS4 and one PC gamers should consider.
The Incredible Adventures of Van Helsing II continues the humorous dialogue (be prepared for many pop culture references) between Van Helsing and Lady Katarina, who still follows him around. Not much has changed in how the game is played, but I still find the skill trees and crafting mechanics too convoluted and in need of simplification.
Strike Suit Zero: Director's Cut fixes many of the glaring issues from the initial release of the game, giving console and PC gamers the definitive edition of the game. The controls will take some getting used to, and in the heat of the intense dogfighting, it is easy to hit the wrong button or lose your target. Word of advice, don't crash into capital ships.
Aside from the major investment of time and learning curve involved with the game, there is a core of good gameplay to it. It just happens to take a very long time to dig out of the mire. I can easily foresee there being a number devoted fans to the game, but I'm not sure The Last Federation will be a widespread hit due to the investment required.
I found Daylight a better survival horror experience than any of the other titles that fall into the same subcategory. The game may only last a couple of hours, but the randomness of each playthrough and modest price point make Daylight an enjoyable and tense experience.
The Witch and the Hundred Knight provides more enjoyment when you put more into the game. The deep learning curve requires dedication and patience while you learn the more advanced game mechanics. I enjoyed the dark humor for most of the game, but the scene mentioned earlier, made even me cringe. Yes, the game could have done a much better job at explaining some of the finer gameplay elements, but overall I enjoyed through the game.
If you have no issues running Bounties and Rifts for the foreseeable future, the inclusion of Rifits and the new difficulty system will keep players busy for quite some time. There has definitely been a large spike in the player base for Diablo III since the release of the Reaper of Souls expansion, but the true test for Blizzard will be if they will stick around after the couple of hours it takes to get through all of the new content.
I wanted to enjoy my time spent with Basement Crawl, as I gave Bloober Team plenty of time to iron out the issues with the game. Even after a month, Basement Crawl's online experience has not been improved. At this point, even if the network issues are fixed, the online community has abandoned the game, making it hard to recommend a multiplayer online game when you'll find less than 10 players at any given moment.
Danganronpa should be played by anyone looking for a different style of game for the PlayStation Vita. Investigating the different murders can be grueling at times due to the inconsistent pacing, as you fail to click on the one spot in the room the game wants you too, or you fail to realize you only spoke to a character once instead of twice. The trial gameplay mechanics can be confusing at times, but can be passed by trial and error if you become stuck.
Overall, the game will keep you captivated for hours with trying to figure out the proper way of approaching your town. The heavy involvement of the seasons and weather in the game in the initial part of the game was challenging and sometimes frustrating. Understanding the AI of your citizens was over complex and without out the help of the people in the Banished forums I would have not figured things out. The game is beautifully crafted, and the rewarding gameplay makes you know the citizens of your town without the need to micromanage them.
With beautiful hand-drawn animation and combat, The Banner Saga is a welcome relief to a gaming environment that is full of fast-paced and realistic scenarios. Making decisions and not knowing what the consequences of your decision keeps you on your guard through out the game. Given the slow pace of turn-based combat, I wish the game included a save function in the middle of combat. I also had a problem figuring out when the game last saved, but who needs saving when you are immersed in this epic story of hope and survival.
Tiny Brains succeeds in providing a resurrecting to the on-the-couch party genre, which I haven't enjoyed since the original Mario Party. Although the game is functional with less than four players or when playing online, the experience is completely different. I'm a huge supporter of online multiplayer, but Tiny Brains is the perfect game to spend a weekend playing with friends and family squeezed together in the same room.
I have no problem going on records to say Battlefield 4 is the best and disappointing experience I've had in a long time. A month and a half later, Dice is still patching the game to where it should have been at launch. In my testing, the PC version of the game is more stable than the PS4 version of the game, but EA/Dice still has a long way to go to regain my trust.