Stevivor's Reviews
Dead Rising 4 is a lot of fun. The removal of the timer might not bode well with fans of the series, but it does allow a sense of freedom to move within the game at a player’s own accord. That all said, there just isn’t enough to keep you engaged apart from the main storyline; killing zombies with crazy theatrical weapons is fun, but after a while it just becomes too much of a grind.
Featuring systems that focus on community engagement and competition among friends, there are some clever new ideas that haven’t been seen in games before. Still, Steep falls short where it matters most, offering you more moments of anger than adrenaline. If you have plenty of patience then this might be the game for you, though most will end up pissed off rather than going off-piste.
While I may not think of this personally as a true Final Fantasy title, that doesn't make it any less of a good game. Despite all my above quibbles, I still haven't been able to put the controller down for any longer than it takes to visit the bathroom or refuel my needy human body. It's understandable why this was set as a side title to the franchise initially, given how much it plays with the formula, but fresh input is what is needed to keep this franchise alive. Final Fantasy XV welcomes new players with open arms, and challenges long-time fans to try something new. It's worth your time, and worth the wait.
For newcomers to the Assassin’s Creed franchise, this is the place to start — and with the Master Assassin, no less. For others, it’s probably one to miss, unless you really, really want to get back into the thick of things.
Frontier has done a wonderful job of maintaining the excitement, visual appeal and overall happiness of both a theme park and a theme park builder. If you're at all interested in the genre, then Planet Coaster is a game you should be picking up today.
There’s a huge focus on all the new features, but there is still a lot of nostalgia here. This is the 20th anniversary of Pokémon after all, and Pokémon Sun and Moon celebrates by boldly reinventing the wheel. This will go down as a huge success with returning players and it’s easier than ever for newcomers to enjoy after the success of Pokémon Go. Fans are in for a treat, and if you’re new don’t hesitate. There has never been a better time to play Pokémon.
Here I am, nearly the end of this review, and returning players are probably thinking this all sounds familiar: correct. Dishonored 2 doesn’t do much differently, but rather tweaks what came before it, while averting risk. Emily injects new abilities, alongside some different weapon upgrades. There are excellent new environments to go with a similar story that doesn’t really go anywhere; it’s almost a clone of Corvo’s original desire to clear his name of wrongdoings amidst a powerplay. It makes for a very good action-stealth adventure that genuinely encourages playing by your own rules. But whereas we praised Dishonored 1 for being one of the most unique triple-A games of last-generation, that inherently isn’t the case with its very good, but very safe, sequel.
Watch Dogs 2 is the game that the first one should have been and is a shining example of Ubisoft’s already proven ability to respond well to feedback. It offers true freedom and creativity to play the way you want, laugh out loud moments found in scripted events and self-made fun in a virtual city that needs to be seen to be believed. Starring characters that you’ll genuinely care about the more you get to know them you’ll have no trouble finding motivation to see this one through to the end. Put this one on your Christmas list.
Beyond the minigames there isn’t a lot here. You have a playroom to store unlocked toys and throw them around a bit should you wish. It offers about three minutes of entertainment. The overworld carnival is populated by freakish bearded women and young children with supernatural reflexes, dodging every projectile you launch their way. The carnival barker attempts to be amusing, mostly without success, and will soon be repeating himself to the point you curse that he too has supernatural reflexes.
The multiplayer isn’t deeply flawed, it’s just boringly safe. We’ve had this movement system for three years, and there are better implementations of it in and outside of the franchise. The maps aren’t particularly well designed and the RIG system isn’t all that dissimilar to Specialists from Black Ops III, but needlessly makes loadouts more complicated without improving them. Matchmaking is atrocious and desperately needs to be fixed. Early in my online career, as a lowly level 5, I was constantly matched with players well above my rank. It’s impossible to compete against well-drilled teams with considerably better weapons, and that happened on a consistent basis. Even worse is imbalanced teams. I’ve been in too many objective matches that begin as four against six. By the time the teams have been balanced, which takes way too long, the result is known.
At least the gameplay is fun. Finally.
I’ll be honest in saying that my initial impressions of Farming Simulator 17 when I first started were somewhat poor. It felt a little daunting, a little slow and a little boring. After ploughing through the tutorials though and spending a little more time, you do start to appreciate just how detailed a game like this is. Being able to grow crops one moment, cut down trees another and then look after livestock the next, it’s a fairly complex game for what would seem like a trivial concept. The only problem though is that it’s hard to really keep your attention when everything is so mundane. Sure, there’s some enjoyment in switching between tractors, changing your machinery for the task and completing your goals, but when it all moves at a snail’s pace it grows tiresome very quickly. For those wanting an authentic farming experience then yes, Farming Simulator 17 is your game, but for regular gamers wanting to try something new, I’d recommend going down to Bunnings, buying some seeds and doing it yourself.
Who knows how long it will last, but Rivals had me clearing a permanent place to store the plastic drums and guitar once again, items that were long ago retired from the lounge room. It took Harmonix a year and an expansion pack with a hefty price tag, but Rock Band 4 is once again a headline act.
Paired with a well-written story and varied soundtrack, Owlboy does something that a lot of pixel-art games don’t – it elevates the medium from the bare requirements. While some games utilise pixel art as an easy way to convey a mechanic or story with simplified visuals, D-Pad Studios have clearly chosen pixel art because that’s what they WANTED to use. It’s no wonder the game has been cooking for nine years now – anything with this much love poured into it doesn’t leave the kitchen until it’s good and ready.
With a total of five episodes releasing over the coming weeks, Orwell’s story has not yet come to a close. Based on the first two instalments however, I can happily recommend this for anyone that loves to dig into a layered story – or just wants to snoop around in somebody else’s emails.
The Special Edition of the game, complete with DLC and available on Windows PC, Xbox One and PS4, manages to look great and old at the same time.
Even with the weakest on-disc tracks to date, Just Dance 2017 is a massive step in the right direction. While last year’s entry was a massive miss, this one’s a definitely buy.
In our preview, we mentioned we weren’t sure if Civlization VI feels like a new game, or merely DLC for Civlization V. After many hours with the game, it’s safe to say that it’s a separate entity, different yet the same. It’s one that franchise fans will enjoy, most definitely.
I don’t factor cost into my review scores but Superhypercube is such an egregious example of VR price inflation that it had to be mentioned. If money is no object (or this review has become outdated and the game is now available for $20), don’t hesitate to grab Superhypercube, it is one of the best games available for PS VR today and I anticipate for some time to come.
I had some fun with Pixel Gear but it is hard to recommend. There is about two hours worth of content here and before I’d even finished the first level on normal difficulty my mind was wandering. Higher difficulties are more engaging but this is a shallow, simple shooting gallery you would expect from a motion control minigame collection, adding a VR layer to expand it to 180 degree action isn’t enough and even if you are engaged there is no way to compete against yourself, let alone the world. Thoroughly mediocre.