GameGrin's Reviews
A strangely addictive average game
I can't help but think TT Games rushed this one, as it had too many bugs to be truly incredible, but if they can patch those out it's yet another fantastic LEGO game that you're going to love.
An interesting attempt to blend roguelite elements within a narrative and a welcome return to Prey's quirky alien world. It won't be for everyone but it's a satisfying, fun and challenging experience for fans of one of last year's best games.
A story packed adventure which spans across the USA, with some wonderfully written stories, a fantastic soundtrack, and some sublime voice acting. However, Where the Water Tastes Like Wine is let down by a map that is too large often resulting in a lot of time spent walking, doing nothing.
Vampyr is a game that's mainly focused on telling a good story and developing its characters, which it does respectably. That being said, things such as combat, mission variety, and even hardware, end up getting put to the wayside. All in all, it's a rather bleak experience.
Despite hitting a lot of the same notes, Milanoir is not the Hotline Miami successor many were expecting. The game has a lot of style, enough for its 6-8 hour campaign to keep you engaged, but it is hidden underneath a layer of extreme frustration brought to light by its technical issues and extreme difficulty curve.
Honestly, if the Low and High Rank portions wasn't as polished and an incredible experience to go through. This score would be 7/8 margin just because compared to previous games, the rotating event quests, RNG investigations for RNG loot, reduced weapon and quest pool, and less challenging solo player end game. But, with the incredibly constructed world, incredible combat experience, and cohesive experience. The downpoints are more just demands for more content.
Owlboy is a solid title that's filled with a vast, beautiful world and characters you'll come to love. Make no mistake, this game is worth your time.
Undercooked in all the key places, Agony is just a 10 hour trip through increasingly edgy content that isn't actually fun to play.
House Flipper is one of those titles that you just don't expect to be as good as it is. Seriously, play this videogame.
3030 Deathwar Redux - A Space Odyssey offers a stunning universe to explore but forgets to fill it with a fun variety of things to do.
If you enjoyed Turmoil, you'll enjoy The Heat is On. Definitely play the base game first to be sure you have the mechanics down, or you might not make as much money drillin' for oil as you'd like.
Where most games excel in one single area, God of War manages to deliver on every front, providing players with one of the best experiences we've seen so far this generation.
Intelligent puzzle design, striking visuals and a soundtrack straight out of late 90s raves make for one of the most interesting titles I've experienced so far this year, even if it is occasionally marred by difficult and frustrating puzzle design.
With hardly any other true zombie survival simulations on the market, Undead Labs present a competent horror game. It's rough around the edges, with many bugs and features that feel lacklustre, and a multiplayer that doesn't fully deliver on its promise, but it's still a fun ride with many other improvements over the original. For all of its faults, it's an adventure you can rely on if you were a fan of the first.
A puzzle platformer about a journey through an atmospheric wasteland, this game is a pinnacle of design brilliance.
While many will look at Solo and see a gorgeous art style, those who play it will experience an introspective journey about love. Its delivery of core themes can be a little vague at times, but Solo is one of the most charming titles I've played in a long time.
A quirky, fun premise let down by poor design and implementation. Bright but inconsistent visuals and reliance on meme-style humour can't disguise the lack of fun within this budget RPG/Golf hybrid.
I've read scarier issues of the Beano in this clunky, buggy mess of a wanna be Deadly Premonition.
I really enjoyed The Curse of the Pharaohs, because it was a lot of fun to explore the brand new map. The team at Ubisoft really outdid themselves with how beautiful the Afterlife looked, and the new enemy types.