GameGrin's Reviews
You might want to stay away if you plan to play alone, but with its extremely responsive controls, lightning-fast pace, and easy-to-learn combat, Nidhogg is one of the most enjoyable and competitive local multiplayer games on the market.
A cracking game, not without its flaws but a hugely enjoyable romp throughout. Variety in gameplay and an attempt at any sort of engaging narrative would've helped make Strider a flawless release.
Lords of Shadow 2 may not surpass its predecessors' surprise rise to AAA status, but MercurySteam's last foray into the series still provides a fitting, if sometimes flawed end to the trilogy.
A game of two halves, Lightning Returns isn't a brilliant end to the XIII trilogy that you may have hoped for, but it's enjoyable. Just try to ignore the coma-inducing story.
Great graphics, huge, varied and interactive battlegrounds and a quasi-intriguing story are drastically hampered by shoddy RPG systems, flawed combat and terrible customisation. There's a fairly good game here hidden underneath a mountain of broken gameplay mechanics.
The overall sci-fi themes are interesting and might lead somewhere, but without tighter mechanics and a broader set of outcomes, Consortium just sits as a wannabe Mass Effect that doesn't quite understand the difference between a game of Guess Who? and a video game.
In the end, Octodad is an interesting and amusing title, a good game to pick up and play with friends for short gaming bursts. If however, you are liable to fits of rage then for the love of God, avoid.
Smoke and Mirrors is an excellent follow up to a strong start, and while it may not live up to the excitement of the previous episode, it nevertheless makes a worthy successor. Episode 2 will shock with twists, drive the narrative forward and allow the player to steer Bigby through it all in a style that suits them.
The core mechanics of Strike Vector are brilliant, the flying feels high octane and thrilling but the game wrapped around them is frustrating and shallow; neither the game modes nor the maps really feel like they force you to make the most of what your little ship can do.
Infinity Ward's first map pack for Ghosts is a largely by-the-numbers update to its multiplayer. There's nothing here you haven't seen before, but for fans, the extra content should help to extend the replay value of an increasingly repetitive franchise.
OlliOlli is a game that sounds good on paper, but in the end, doesn't work. By the end, you realise you're just going through the same routine, except this time you're flicking the analog stick a bit more than you were a few minutes ago. Only take this one if you're really desperate for something to play when you're on the bus.
Good-looking with a nice idea at the forefront, Max: The Curse of Brotherhood's execution leaves a lot to be desired. Clumsy controls, questionable physics and collision detection all ruin an otherwise decent effort.
A fun game with an endearing art-style, flawless voice cast and great story. Suffers from a severe lack of choices, and currently no replay value at all.
Liberation was a great handheld title and its transition to console is well worth a look if you're a fan of the series and don't own a Vita. The game certainly has its flaws though; the average story and dull dialogue may quite rightly turn you away.
This is ultimately something very different and represents a brilliant transferal of typically PC-only gameplay to console. I fully recommend buying Don't Starve on PS4, but if it ever joins PS+ again, then you've got no reason to miss it.
Teslagrad suffers from a few frustrating moments, but it more than compensates for these issues with a beautiful visual style, impressive puzzles, and smart storytelling.
Mario’s detours from platforming have always been hit and miss, and Island Tour, sadly, hasn’t reached the top of that scale. It’s an enjoyable experience, let down by limited multiplayer options and a general lack of replayability.
The Banner Saga, while not absolutely perfect, ticks many boxes of what makes an RPG great. The story is deep and emotional, and the combat, marching and decision-making all have their own systems in place that work well by themselves and perfectly with each other. A game that will stay with you long after you finish.
Knack has left me a little confused. While at times the game is awkward, annoying, uninspired, and even boring, it also manages to be fun, beautiful and rewarding at others. In the end though, if the question is would I recommend this game, the answer would probably be no. The local co-op is a great addition but not enough to sell the game (let alone a new console), while the gameplay is so old-fashioned you might as well dig out the PS1 and play Crash Bandicoot instead.
Ryse falls short in almost every area in which a game can. Pretty and polished though it may be, it is not an essential title.