GameGrin's Reviews
Knee Deep is a game that certainly tries to bring its world to life, but overall, doesn't make it past the first hurdle. A narrative focused title that isn't gripping nor riveting, Knee Deep shows us the negative side of storytelling.
A fun bullet hell/shmup with a great soundtrack, with some strange PC port quirks and seemingly inconsistent collisions.
As a whole package, all the praise should be going toward the single player experience, and I'd never thought I'd say that about a Call of Duty game in a long time. But in all honestly, it’s true. As for the multiplayer, it makes for an incredibly mundane and subpar experience that almost parodies itself. Completely making it very difficult to recommend the game as a whole.
A short and simple game with good art but seemingly inconsistent and punishing collision detection.
Resident Evil 7 biohazard grabs the crown of best survival horror back for the series that started the genre. It hearkens back well to the old games in great ways. At times it feels too streamlined for more casual players, but hopefully, this installment will serve as proof that there’s an audience for more games like it. By moving away from the action-oriented gameplay of the last few games, Capcom has brought us one of the best Resident Evil games ever made.
Perfect for those who like their gaming to be in frantic 10-15 minute windows and oozing with style, PAKO is a title everyone who enjoys indie games should pick up.
Decidedly average attempt at a reboot of the franchise, with controls that just aren’t fun and load times that sap what was left of any real enjoyment from the title.
For now, I would strongly recommend this game for those that enjoyed Cities: Skylines and other similar simulators such as Tropico. For the almost £30 asking price however? You are better off getting Cities: Skylines if you wish to simply focus on a producing a productive and interactive city. In a few more patches this game could be something great.
Aside from the repetitive gameplay, this is a game that Fate fans will absolutely enjoy playing and exploring in an officially released Fate game, since the Stay Night visual novels don’t seem to be coming out anytime soon, including the several other games that spawned from this franchise. From a gaming perspective is a flawless execution of what a Servant would do against an army, but is mechanically challenging.
Terrible controls and poor progression - with story threads left hanging with no sign of resolution and no variation in level design - spoil a game I was immensely enjoying playing.
My final rating is solely for the art, I'd be generous to really call this a game, but it has its charm.
All the plot points needed are resolved, however can feel rushed, with characters not really getting the development they deserve. At an hour and a half to play this could leave you wanting more, but will probably just leave you wondering what could have been.
A strikingly good puzzle game based around pressing buttons that becomes fantastically complicated, with a strong techno soundtrack that compliments the aesthetic perfectly.
God of Word is a very engaging word puzzler game that uses Greek mythology as a fun and quirky way to improve your vocabulary and spelling, and all the while being enjoyable at the same time. The animations are neat and the game has a well-polished feel to it. The developers have identified a really cool niche to which this game slots into seamlessly - there is little doubt with me that God of Word is a stellar title.
An enthralling world with 'meaningful choices' is surely ahead of you, but for such a short game in this genre, the story stumbles and trips in its consistency and its appeal. On top of that, for a fantasy world, there's not much variety in enemies or creatures, so it can be a bit of a disappointment in that regard.
Fans of the franchise should pick this up, if they’re eager to see what Kingdom Hearts III will have in store, although newcomers would do better to pick one of the previous HD remakes.
Good fun to rock out while shooting your way through the levels, as long as you see past all the product placement.
Bridge Constructor is a title that tries to port the popular genre over to console, unfortunately, poorly designed controls and a lack of tutorials mean the experience falls short. Players are never properly introduced to the game's physics, which makes the experience far more frustrating than it ever needs to be.
With a strong artstyle and a clever idea, ultimately the lack of in-depth systems and the huge limitations on the gameplay killed the interest I had in this title.
Mekazoo brings the 2.5D platformer to life as you battle bosses and traverse terrain in a beautifully crafted experience that'll be sure to have you wanting more.