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Cradle of Civilization shows that Europa Universalis IV still one of the best games by Paradox with its dynamic and often surprising outcomes. The Middle East once again becomes an interesting region to play and Army Professionalism makes battles more nuanced.
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Tower 57 confusing and often annoying progression system and uninteresting weapon upgrades undermine what is a beautiful and amazingly well polished shooter.
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The South American scenery could’ve been a nice change of pace, but its overly flat structure and lack of new gameplay elements turns the often-rewarding pace of Farming Simulator 17 into a slog.
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Don’t let the cute art style fool you, Spelunker Party is a hard as nails platformer that will challenge you at every step. While its caves are filled with interesting items that do indeed change up the way you play, the coop requirements to obtain some of those are a bit of a letdown.
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There’s a distinctive beauty in Spintires: MudRunner. One that rarely shows itself in games, it’s a journey through time and self-discovery through roads filled with mud and memories. Not someone else’s, yours, from the challenges you overcame or will overcome at some point.
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Evil doesn’t need to have a name, sometimes not even a face. Through its excellent cast The New Colossus is a stark reminder that it is through hope, survival and unity that humanity can overcome dark times.
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While the main narrative can feel off at times, a move to more open-ended areas and sidequests makes sure that The Evil Within 2 remains a chilling, but rewarding experience.
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Small tweaks with huge impact on management makes Green Cities one of the best Cities: Skylines expansions.
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While retaining its amazing presentation, Total War: Warhammer II sets itself apart from its predecessor with unique mechanics and even more unique factions. A sequel worth having.
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Revamped rules, better AI and a bigger emphasis on its single-player content makes Field of Glory II feels like a huge leap over its predecessor.
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Don’t mistake its lovely characters and catchy soundtrack for a superficial strategy game. Mushroom Wars 2 packs a lot of punch and creates interesting scenarios of constant unit micromanaging and how to excel at zone control. Easy to pick up and learn, hard to master.
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Battle Chasers: Nightwar cast, amazing soundtrack and art direction more than makes up for its dull and often grindy combat mechanics.
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Once again Slightly Mad Studios bridges the gap between sim and arcade racing to deliver a package that is deep and incredibly approachable to newcomers.
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New race traits and quests for robots makes otherwise dull scenarios much more interesting. But even so, after over a year, still feels that Stellaris could’ve been so much more.
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You’ll find beauty in RUINER if you play close attention. The kind of distorted beauty only cyberpunk settings can give. Of finding hope in its degenerate society and turning senseless violence into something greater than the mere showcase of death. Maybe you will pull its strings or, maybe, they will pull yours. Hauntingly evocative.
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While its content is diverse, Cook Serve Delicious 2 is a bit of a letdown due to its lack of gameplay depth.
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With interesting new abilities and a return to Karnaca, Death of the Outsider wraps up Dishonored in a fantastic way
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While its procedural generation can result in some unfavorable outcomes during its campaign, Tooth and Tail shows how to teach basic real-time strategy mechanics in a lovely way.
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In a way, ARK lost itself during its development. What started as an interesting survival with dinosaurs experience turned into a PVP wasteland, uninteresting and grindy mechanics. There are some cool ideas under the hood, but not worth the time invested.
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Bastard’s Wound goes against everything that made Tyranny a special RPG. Interesting quests are intertwined with tedious dialogue in one of the blandest areas from any Obsidian game.
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