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Undoubtedly, one of the surprises so far this year. If you like the genre, you should give it a try.
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A failed attempt to portrait the action of an FPS on VR. Bravo Team lacks enought variety and polish to be a real contender on the genre.
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A great story story and setting drawn back because of its playable restraints.
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A prequel that manages to retain almost everything that made the original game something truly special, despite its 'natural' nature and its focus on 'just' feelings.
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Moss is one of the most interesting experiences ever done on VR and has a main character that we deeply love: Quill. It may not be perfect due to the restrains of PS VR, but despite that, it's an excellent portrait of VR narrative and gameplay.
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A good try in the roguelike style. A game that is able to offer a kind-of-different experience, but it fails in the combat system and also with the stealth mechanics.
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Despite not highlighting either its combat or stealth mechanics, Fear Effect Sedna is a pretty satisfactory resurrection of a franchise that we believed dead by its puzzles, plot and characters.
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Into the Breach sticks with you even when you're not playing it. You rewind every step you'd made thinking about differents solutions while you reset once more the time line thinking "this time will be the good one". Spoiler: "it won't"
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It is a pity that the alarming lack of content tarnishes the great gameplay and graphics of the new Kylotonn game.
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Without being an essential classic, 'Blob 2' resists much better the passage of time and both visually and mechanically is perfectly valid in 2018.
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With its simple gameplay, Gravel can win the hearts of all fans of arcade driving. However, its proposal is exhausted after a few hours when the main game mode "Off-Road Masters" ends due to the lack of enough unlocks to keep the game alive.
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A good story to be told, Rise of Insanity is not intense enough to make us suffer. It tries to become a new step in the Layers-of-Fear-style, but the remaining sense is that something lacks.
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Where The Water Tastes Like Wine gets to translate the oral narrative into a game mechanic. The way the game transforms and mutate the stories that we know and we tale make the game a deep reflection about the most human act of all: telling our experiences to other so they can learn from us.
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Old school warmness for a game which feels from another era.
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An old school game that manages to do almost everythig well being a living homage to some gaming classic while still retaining its own and unique flavour.
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An old style remake that is beginning to be "too old for this shit" in terms of gameplay and visuals.
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Lovers of classic terror will feel that Remothered: Tormented Fathers, despite the lack of variety of situations, is a good tribute to the genre and we can't wait for its continuation.
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Hand of the Gods is a highly customizable card-board game with an interesting touch of tactical-spacial options that make him very different to similar games from different developers. Deep and cheap. Go for it.
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If it had not been called Metal Gear Survive, this survival game would have been received in another way. However, many of the questionable decisions such as micropayments or permanent connection tarnish a remarkable gameplay based on The Phantom Pain.
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Dimps Studios could have gone further with a brand like Sword Art Online. Fatal Bullet has a too classic design and, finally, the previous video games are more fun and original than this third person shooter-JRPG. Its main attraction is in the cooperative missions.
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