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The first game was a real surprise to me at its time of release, but the second game has managed to recreate this sense of awe, providing a game much more diverse and bigger in scale. Garden Warfare 2 is a colorful and fun experience that will appeal to many, providing a much needed breather in a genre that sometimes forgets it doesn’t always have to take itself seriously.
It doesn’t quite go the extra mile to a memorable, must-play experience – there are brawlers out there that I’d recommend more so that this one – but its theatrical approach is inventive enough that I definitely got a kick out of the game.
DiRT Rally isn’t a game of player vs competitor, but a trial by fire as the battle between driver and machine rages on throughout a punishing gameplay experience that is as much frustrating as it is rewarding as you improve your driving skills over time. But as immersive as the game is when it comes to its core gameplay, the setup of the game when it comes to the career mode and the limited scale make DiRT Rally more of a side-stop, albeit one that shows great promise for the future of the franchise.
Quantum Break is an excellent addition to the Xbox One and Windows 10 libraries, telling a deep and well thought-out story that not only takes itself seriously, but offers great entertainment value. But for its brilliance in storytelling it somewhat stumbles in certain aspects of its gameplay design, keeping Quantum Break from reaching its full potential. None the less, Quantum Break for all its problems has been worth the wait, and Remedy has gotten their well-deserved spotlight in the industry with their strong entrance to the current generation.
Resident Evil 6 returns to the new generation of consoles with a small range of improvements.
The 2016 iteration Ratchet and Clank is the absolute pinnacle of the franchise. It takes the best elements from the original Ratchet and Clank game, tightens the narrative and adds in some newer mechanics from more recent games in the series
For Vita owners, Severed is a must-play, but if this game eventually gets ported over to mobile platforms or even to console or PC, I’m sure I’d say the same.
At the end of Uncharted 4, I was able to sit back and feel satisfied. Uncharted 4 is the perfect conclusion of Nathan Drake’s journey and swan song to one of PlayStation’s most successful franchises.
Doom is a really decent revival of a classic franchise. It doesn’t hide behind fancy cutscenes and narrative, and puts sheer gameplay first. The single player is genuinely fun from start to finish and it’s the type of game that I didn’t even realise that I wanted until now.
Shadow of the Beast is a good looking game, but ultimately the game comes off as a failed tribute to the original that puts all its money on the wrong horse. Heavy Spectrum’s work on the designs and narrative is admirable, but ultimately Shadow of the Beast is merely a shadow of the original.
I sense there is an audience for Battleborn and hence I am reluctant to rule it out altogether.
Despite its underlying ambitions and some redeeming qualities, Homefront: The Revolution is a revolution in name only, though it feels more like a domestic dispute than anything of that scale. Combining subpar storytelling and gameplay with a heap of performance issues, this revolution seems to come to an end before it ever begins.
Overwatch is, without a doubt, a triumph in almost every aspect. It manages to bring a bright and colourful aesthetic to a genre that has previously been reluctant to do so.
Fire Emblem Fates, regardless of which game you begin with, is a wonderful experience that builds on everything Awakening did right, and makes it even better.
If you're a fan of JRPGs and won't be put off by the slower pace and smaller scale storyline, there's a lot to like in the story, characters and deep alchemic systems of Atelier Sophie.
Sherlock Holmes: The Devil’s Daughter feels about on par with previous games in the series.
When Capcom released Resident Evil: Operation Raccoon City I thought they couldn’t put their publishing name to a title any worse. It felt awfully generic, it didn’t play all that great and it liberally reinterpreted Resident Evil in a way that rubbed me the wrong way as a fan.
Quite frankly, Lego Star Wars: The Force Awakens may be the strongest title that Traveller's Tales has given us as of yet when it comes to adapting popular franchises. Providing fun, renewing and diverse gameplay, the game more than makes up for its length by the fact that what's there is just so fun to play. If there's one Lego game you're picking up this summer, you better make sure it's The Force Awakens!
Coming right off the back of Resident Evil 6, Resident Evil 5 is an experience that really should not be missed.
Limbo, when I reviewed it all those years ago, was one of the few games that compelled me to reward it a perfect score. Inside isn’t just a marked improvement on Playdead’s formula, it smashes through the benchmark Limbo set tenfold, leaving me to ponder how a team so small can produce an experience so damn grand.